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50d8642f
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2022-06-06T20:18:38
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Add optimiztion function with LSX in LoongArch
1. yuv420_rgb24_lsx
1. yuv420_rgba_lsx
2. yuv420_bgra_lsx
3. yuv420_argb_lsx
4. yuv420_abgr_lsx
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e4b5afa5
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2022-05-21T13:16:12
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fix unused variable depending on YUV format
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bf38fd46
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2022-03-25T11:52:50
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YUV: fix invalid read on last line when converting from SDL_PIXELFORMAT_YUY2 (see bug #4841)
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8589134f
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2021-11-30T10:23:21
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Fixed potential buffer overflow in YUV conversion
Fixes https://github.com/libsdl-org/SDL/issues/5043
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50f969c1
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2021-10-17T22:02:19
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Fixed bug #4841 - Out of bounds read (by 1 byte) in yuvnv12_rgb24_sseu
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b5e3d264
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2020-01-23T01:00:52
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Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
Protected more code with #ifdefs to reduce the size of minimal shared library builds
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5a8ecf4e
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2018-06-25T13:14:52
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yuv: Patched to make static analysis happy (warned about unused variable).
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2ea4419a
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2018-02-17T20:18:48
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yuv: patched to compile.
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7c0c2c22
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2018-02-17T20:10:13
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yuv: fixed variable declaration shadowing warnings.
Fixes Bugzilla #4062.
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90e72bf4
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2018-01-30T18:08:34
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Fixed ISO C99 compatibility
SDL now builds with gcc 7.2 with the following command line options:
-Wall -pedantic-errors -Wno-deprecated-declarations -Wno-overlength-strings --std=c99
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14452e95
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2017-12-04T20:21:52
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Fixed typos (thanks Martin!)
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3ac8adba
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2017-11-20T00:06:37
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Fixed bug 3973 - Include of stdint is needed to build on linux, mingw and possibly android
Stuart Axon
https://discourse.libsdl.org/t/stdint-h-removed/23426
https://discourse.libsdl.org/t/debuild-fails-to-build-the-last-few-days/23429/4
Currently SDL2 is not building in Linux (x86 and ARM), Android and MingW because include stdint.h has been removed from yuv_rgb.h
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cd89efb8
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2017-11-17T10:55:58
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Fixed building yuv_rgb.h when stdint.h isn't available (thanks Ozkan!)
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a6a4e27a
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2017-11-12T22:51:12
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Updated SDL's YUV support, many thanks to Adrien Descamps
New functions get and set the YUV colorspace conversion mode:
SDL_SetYUVConversionMode()
SDL_GetYUVConversionMode()
SDL_GetYUVConversionModeForResolution()
SDL_ConvertPixels() converts between all supported RGB and YUV formats, with SSE acceleration for converting from planar YUV formats (YV12, NV12, etc) to common RGB/RGBA formats.
Added a new test program, testyuv, to verify correctness and speed of YUV conversion functionality.
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