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b6afbe63
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2020-04-07T09:38:57
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Added SDL_log.h to SDL_internal.h so logging is available everywhere
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9b879a08
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2020-03-16T19:15:28
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Fixed compiler warning
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c2c5d0b3
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2020-03-16T16:52:49
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Fix compile error
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52be6633
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2020-03-02T09:35:09
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Use SDL math functions in Steam Controller support
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6efebf17
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2020-02-04T12:48:53
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Moved rumble expiration to the main joystick handling level, and prevent sending the driver layer duplicate rumble requests.
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212609b3
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2020-01-31T14:09:23
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Map the right pad on the Steam Controller to the right stick in the game controller API
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0641711e
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2020-01-29T20:09:59
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Added missing file from previous commit
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