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62bdecc8
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2014-06-21T12:45:54
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Fixed compiler warning with new OpenGL ES header files
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1e352d79
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2014-06-06T15:45:59
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Chrome's Native Client backend implementation
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3dcb451f
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2014-04-09T21:29:19
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Added a README file regarding WinRT support
To note, this file is currently formatted with CRLF line endings, rather than
LF, to allow the file to be viewed with Notepad.
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f9a58968
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2014-03-13T21:21:26
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Added missing copyright notices
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f848adff
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2013-11-29T10:06:08
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Improve Android pause/resume behavior.
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61959aa6
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2013-11-22T13:24:53
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OpenGL ES support for Windows
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dad42067
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2013-08-12T11:13:50
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Fixes #2022, do not resume on Android when surfaceChanged
If the app is in landscape mode and the user presses the power button, a pause
is followed immediately by a surfaceChanged event because the lock screen
is shown in portrait mode. This triggers a "false" resume.
So, we just pause and resume following the onWindowFocusChanged events.
Also, wait for SDL_APP_WILLENTERBACKGROUND and SDL_APP_DIDENTERBACKGROUND before
blocking the event pump.
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1ad936eb
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2013-08-11T19:56:43
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Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
Rainer Deyke
I'm running Linux Mint 15 with the Cinnamon window manager. SDL_DestroyWindow consistently locks up for me when the window if fullscreen.
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