src/core


Log

Author Commit Date CI Message
Sam Lantinga a0c4b56f 2015-09-30T15:39:30 SDL - added new SDL_JoystickCurrentPowerLevel() API that returns the battery level of the selected joystick. Currently only implemented for XInput devices, other platforms are a TODO. CR: Sam
Philipp Wiesemann 10daf1f4 2015-09-27T20:12:47 Android: Removed three internal functions not used by SDL. They were not needed internally since the switch to the common EGL backend. Thanks to the SDL mailing list for pointing out that the functions seem unused.
Philipp Wiesemann efad04c3 2015-09-18T21:26:46 Android: Added check if Java method for APK expansion file exists.
Philipp Wiesemann 6e7c479e 2015-09-17T22:30:24 Android: Fixed trying to read from APK expansion files without version hint set. This also fixed overwriting the asset error message which is more useful if no APK expansion files are available and the requested file was not found.
Philipp Wiesemann 92ca42d9 2015-09-17T22:24:54 Android: Renamed SDLActivity's Java method used for APK expansion files. The name was not correct.
Alex Szpakowski a506f1cb 2015-09-14T22:50:55 Windows: Try to use xinput9_1_0.dll if XInput 1.4 and 1.3 are not available. XInput "9.1.0" ships with Windows Vista and 7 systems, but it lacks some features, including support for detecting Guide button presses.
Philipp Wiesemann e8757e87 2015-09-05T20:21:52 Android: Changed return type of four JNI functions from int to jint.
Sam Lantinga 82eec4b6 2015-06-24T17:55:38 Fixed whitespace in SDL_evdev.c
Sam Lantinga 9f50d63d 2015-06-24T17:54:39 Fixed an issue with mouse/keyboard removal Sometimes, on removal SDL_EVDEV_udev_callback() gets called with zero udev_class. This in turn seems to be caused the SDL_udev.c:guess_device_class() failing to find the attributes of the parent device. Apparently this is normal, attributes are not guaranteed to be in place during removal, depending on timing. This lack of attributes causes guess_device_class() to return zero. This fix mimics the code in linux/SDL_sysjoystick.c:joystick_udev_callback() which effectively has the same fix already in place.
Philipp Wiesemann 0e45984f 2015-06-21T17:33:46 Fixed crash if initialization of EGL failed but was tried again later. The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly uninitialized data structure if loading the library first failed. A later try to use EGL then skipped initialization and assumed it was previously successful because the data structure now already existed. This led to at least one crash in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was dereferenced to make a call to eglBindAPI().