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9de76eb5
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2013-09-06T19:23:42
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WinRT: removed chunks of C++ hack code from SDL_xaudio2.c
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fff78081
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2013-09-06T19:07:15
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WinRT: made SDL_xaudio2.c compile as C code when building for WinRT
XAudio2 2.8's header file, xaudio2.h, doesn't compile in plain C code for WinRT
apps, not automatically at least. Initially, this file was adapted to compile
as C++, however these changes are now deprecated in favor of some preprocessor
based hacks that should get xaudio2.h to compile (while making sure XAudio2
still works).
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ac6e5a69
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2013-09-04T20:20:36
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WinRT: minor code cleanup in SDL_xaudio2.c
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1e78c4a5
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2013-08-27T12:20:35
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WinRT: more "Windows RT" to "WinRT" renaming
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d41fdc94
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2013-08-13T20:09:52
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WinRT: build fixes and additional WinRT-related integrations with SDL 2.0.0
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f7049b93
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2013-08-12T22:29:55
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WinRT: merged with SDL 2.0.0 codebase (aka. SDL hg rev d4ce48ff30d1)
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1ad936eb
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2013-08-11T19:56:43
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Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
Rainer Deyke
I'm running Linux Mint 15 with the Cinnamon window manager. SDL_DestroyWindow consistently locks up for me when the window if fullscreen.
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