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ad1bfea5
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2016-08-26T12:18:08
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Added SDL_PrivateJoystickAdded() and SDL_PrivateJoystickRemoved()
Updated the removal code to iterate over all joystick add messages instead of just the first one.
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e41e185e
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2016-08-25T22:31:33
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Android: Fixed crash if closing removed joystick (thanks, Sylvain!).
Fixes fix for Bugzilla #3408.
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c18ff8d2
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2016-08-17T21:04:32
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Android: Fixed opening previously closed joystick (thanks, Sylvain!).
Fixes Bugzilla #3408.
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dddd6a5a
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2016-02-19T00:28:53
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Android: Restored Philipp's joystick change, lost in the previous merge.
This patch, specifically: https://hg.libsdl.org/SDL/rev/c0976de9c332
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03f97117
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2016-02-19T00:24:00
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Merge Android C89 fixes from Eric Wing.
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9cd9925c
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2016-02-16T20:32:22
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Android: Changed an internal joystick function to return count instead of id.
The returned value is currently not used by the caller. The instance id would
also not be needed on Java side and providing it just complicated the function.
Partially fixes Bugzilla #3234.
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7da168db
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2016-02-10T19:31:23
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Fixed spaces in license comments.
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704298c0
|
2016-02-09T17:36:42
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Android: C89 cleanup to avoid warnings/errors since the default gcc mode on Android is still pre-C99.
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42065e78
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2016-01-02T10:10:34
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Updated copyright to 2016
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0e45984f
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2015-06-21T17:33:46
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Fixed crash if initialization of EGL failed but was tried again later.
The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly
uninitialized data structure if loading the library first failed. A later try to
use EGL then skipped initialization and assumed it was previously successful
because the data structure now already existed. This led to at least one crash
in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was
dereferenced to make a call to eglBindAPI().
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