|   | a8780c6a | 2020-01-16T20:49:25 |  | Updated copyright date for 2020 | 
            
              |   | 00e5eeb4 | 2019-05-19T01:45:15 |  | test: added SDLTest_CommonDefaultArgs()
This is for test apps that don't need custom command line arguments; it lets
us reduce the boilerplate code a tiny bit. | 
            
              |   | 5e13087b | 2019-01-04T22:01:14 |  | Updated copyright for 2019 | 
            
              |   | a794126d | 2018-08-24T09:49:48 |  | vulkan: SDL_Vulkan_GetInstanceExtensions should accept a NULL window.
Fixes Bugzilla #4235. | 
            
              |   | e3cc5b2c | 2018-01-03T10:03:25 |  | Updated copyright for 2018 | 
            
              |   | 37ce9f27 | 2017-08-27T23:13:15 |  | Fixed typedef redefinition errors when including both SDL_vulkan.h and vulkan.h
You should always include vulkan/vulkan.h first, then include SDL_vulkan.h | 
            
              |   | 1f2e151b | 2017-08-27T22:20:17 |  | Added Vulkan support to the Visual Studio 2010 solution | 
            
              |   | 071e1018 | 2017-08-27T20:41:48 |  | We use the SDL Vulkan headers | 
            
              |   | c722e58d | 2017-08-27T23:25:12 |  | vulkan: Include a copy of vulkan.h and vk_platform.h.
Now we can provide Vulkan support in the build even if the build box doesn't
have a Vulkan SDK, since we dynamically link to the library anyhow. | 
            
              |   | 803fd6d5 | 2017-08-27T19:32:08 |  | Use SDL_Vulkan_GetDrawableSize() instead of SDL_GL_GetDrawableSize() | 
            
              |   | 25e3a1ec | 2017-08-27T22:15:57 |  | vulkan: Initial Vulkan support!
This work was done by Jacob Lifshay and Mark Callow; I'm just merging it
into revision control. |