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6ca11273
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2014-03-19T22:43:30
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Minor comment cleanups in checker-buildbot.sh
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7b893acd
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2014-03-19T16:02:25
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Don't overwrite SDL_dynapi.h in checker-buildbot.sh.
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055d5679
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2014-03-19T15:25:27
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Make checker-buildbot.sh work just about anywhere Clang is installed.
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ff3f49f0
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2014-03-19T13:22:09
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Reenable static builds for now with static analysis.
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7b785625
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2014-03-19T03:29:14
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Buildbot static analysis script: use configure script instead of cmake.
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80bb859c
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2014-03-19T03:04:04
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Just build shared libraries for static analysis.
Building the static libs just does the same work twice.
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f53d1669
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2014-03-19T00:58:32
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Added a script to let buildslaves run Clang static analysis.
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ea333d2e
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2014-03-10T00:26:40
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Turn off Mir support in the buildbot Raspberry Pi script.
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45f785f0
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2013-12-15T00:21:42
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Enable ccache for Raspberry Pi buildbot script.
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f848adff
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2013-11-29T10:06:08
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Improve Android pause/resume behavior.
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2f6198ed
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2013-11-17T11:07:55
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Fixes building for RPi using --no-undefined
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f8e1d350
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2013-11-13T09:41:21
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Updated androidbuild.sh to enable parallel builds and ndk-build parameters
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0b7c69fe
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2013-11-05T20:07:39
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Adds Joystick support for Android
This bumps the build SDK level to 12 (up from 10). Runtime requirements remain
the same (at API level < 12 joystick support is disabled).
Also enables building SDL for armv7 and x86.
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9a0954c5
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2013-10-11T10:58:05
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Do a full sysroot for the Raspberry Pi buildbot.
This gets us ALSA and X11, etc.
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69e1e779
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2013-10-10T02:37:36
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Raspberry Pi build script: let caller specify final tarball name.
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6b2291d1
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2013-10-10T02:06:14
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Fixed tarball name in Raspberry Pi build script.
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4f305b85
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2013-10-10T01:46:39
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Added script that the buildbot will use for cross-compiling to Raspberry Pi.
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24f23771
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2013-10-09T10:29:01
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Adds test framework to Android.mk and a simple utility to build Android projects
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9ceed73d
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2013-09-28T13:28:19
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Raspberry Pi support (also unified UDEV and EVDEV support)
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dad42067
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2013-08-12T11:13:50
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Fixes #2022, do not resume on Android when surfaceChanged
If the app is in landscape mode and the user presses the power button, a pause
is followed immediately by a surfaceChanged event because the lock screen
is shown in portrait mode. This triggers a "false" resume.
So, we just pause and resume following the onWindowFocusChanged events.
Also, wait for SDL_APP_WILLENTERBACKGROUND and SDL_APP_DIDENTERBACKGROUND before
blocking the event pump.
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1ad936eb
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2013-08-11T19:56:43
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Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
Rainer Deyke
I'm running Linux Mint 15 with the Cinnamon window manager. SDL_DestroyWindow consistently locks up for me when the window if fullscreen.
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