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d7cd6537
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2017-04-27T15:52:37
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Added Steam Controller mappings for Linux and iOS
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27023ed2
|
2017-04-07T03:39:43
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Added support for the Cyborg V.3 Rumble Pad and the Mad Catz FightPad PRO
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53f3786b
|
2017-04-04T08:43:44
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Added support for a number of game controllers, including the Nintendo Switch Pro Controller
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00da0824
|
2017-03-23T13:53:09
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Updated axis/button mapping for Dualshock 3, for upcoming Sony driver changes
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a9762551
|
2017-02-20T11:02:35
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Added config for the Razer Wildcat on Mac OS X
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9428ff19
|
2017-02-17T17:46:58
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Added support for the Razer Wildcat on Linux
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d0247368
|
2017-01-27T18:06:50
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Sorted controller entries
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aa90b730
|
2017-01-26T21:25:05
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Add a mapping for Xbox Wireless Controllers running old firmware
Also updates the naming of these Xbox Wireless Controllers connected via USB (and thus the third-party Xbox Controller Driver) to match.
The Xbox Wireless Controller entries are now listed, in order, via USB, bia Bluetooh (with older firmware) and via Bluetooth (with firmware 3.1.1221.0).
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ae5e9a31
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2017-01-25T22:24:54
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Add gamecontrollerdb mapping for Xbox One S on Mac
This is valid for firmware version 3.1.1221.0; earlier versions of the
firmware need a different mapping (and have different GUIDs).
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8fa0b088
|
2017-01-20T08:13:23
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Added support for the 8Bitdo Zero GamePad
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267c9509
|
2017-01-07T13:47:34
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Added mappings for the 8Bitdo NES30 Pro and iBuffalo SNES Controller
Also swapped the Wii U Pro controller button mappings to position instead of label, as emulators expect from XBox controllers.
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26f84d74
|
2017-01-04T06:21:17
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Added mappings for several GameCube and SNES controllers
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45b774e3
|
2017-01-01T18:33:28
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|
Updated copyright for 2017
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b936a4c3
|
2016-12-09T04:57:54
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Added support for the XiaoMi Game Controller
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1b08f0c1
|
2016-12-07T11:41:20
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Added the guide button for the NVIDIA Shield Controller
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acabb5d5
|
2016-12-06T14:22:28
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Added support for XBox One controllers on Mac OS X, using the driver at: https://github.com/360Controller/360Controller/releases
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264138cc
|
2016-12-03T08:39:21
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|
Added support for the Hori Fighting Commander 4
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e7efcfba
|
2016-12-03T00:40:13
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|
Added Linux mapping for the DragonRise Inc. Generic USB Joystick
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a738a6fb
|
2016-12-01T07:31:08
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Added Linux controller mapping for the Nostromo n45 Dual Analog Gamepad
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cb8748b7
|
2016-11-30T12:58:03
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|
Fixed the controller mappings for the OUYA controller
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|
5fcf2577
|
2016-11-30T12:34:50
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|
Added PS4 controller entries for the new Sony HID driver
https://git.kernel.org/cgit/linux/kernel/git/jikos/hid.git/log/?h=for-4.10/sony
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663afa91
|
2016-11-30T12:25:19
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|
Added support for the DS4 USB Wireless Adaptor
|
|
5232b8e9
|
2016-11-23T06:54:19
|
|
Fixed XBox One S controller mapping for firmware revision 3.1.1221.0, including back and guide buttons
|
|
aa03b9d7
|
2016-11-22T22:14:28
|
|
The XBox One S controller sends keys outside the standard joystick button range
|
|
6558ecdb
|
2016-11-22T04:42:07
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|
Added mapping for XBox One S controller firmware version 3.1.1221.0
|
|
47418f2d
|
2016-11-11T03:35:37
|
|
Updated Windows game controller support
|
|
801a9eaf
|
2016-11-11T04:06:00
|
|
Updated Mac OS X game controller support
|
|
0cc6207c
|
2016-11-10T18:53:29
|
|
Added Linux entries for the Logitech Dual Action game controller
|
|
ac74e16c
|
2016-11-10T17:19:34
|
|
Standardized the format of the SDL joystick GUID and added functions to retrieve the USB VID/PID from a joystick and game controller.
|
|
acae3ebf
|
2016-11-02T02:50:27
|
|
Added mapping for the PS3 controller in Bluetooth mode
|
|
c0578f92
|
2016-10-16T22:46:56
|
|
Linux: Removed not needed platform info from entry in controller database.
|
|
3f167a5a
|
2016-10-13T02:19:23
|
|
Added support for the PS4 Slim controller, model CUH-ZCT2U
|
|
651107a1
|
2016-08-16T12:02:22
|
|
Fixed sorting and name of XBox wireless controller entry
|
|
4c148478
|
2016-08-16T12:02:12
|
|
Merged Change: 3576099 from rel/streaming_client
Description:
SDL - add mapping for xbox one s wireless controller
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|
461336a2
|
2016-07-01T16:47:27
|
|
Add gamecontrollerdb lines for SFC30 controller in various modes
SFC30 controller: http://www.8bitdo.com/sfc30/
The SFC30 controller can present itself in a variety of modes and it offers up
different names in each. This patch captures data for three modes (one USB and
two Bluetooth) on three platforms (Mac OS X, Windows, Linux).
However, USB mode on Linux and Windows is missing as the button events did not
make it through to SDL's controllermap tool on Fedora 24/Linux 4.5.5 nor Steam
Big Picture mode on Windows. The two Bluetooth modes were indistinguishable on
Windows. Two modes on OS X were indistinguishable.
There exists a similar controller called the SNES30 (And some others) that are
very likely identical except for the name, but I have not verified this yet so
haven't synthesized lines for those controllers until I can.
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|
d6699d55
|
2016-02-17T14:15:37
|
|
Added support for the Mad Catz FightStick TE S+ PS3
|
|
5c59da2e
|
2016-02-16T13:51:24
|
|
Added support for the Mad Catz FightStick TE S+ PS4
|
|
06828577
|
2016-02-16T13:51:15
|
|
Added support for the Akishop Customs PS360+ v1.66 and MadCatz PC USB Wired Stick 8818
|
|
a38d5b48
|
2016-02-16T13:48:46
|
|
Added support for several Mad Catz arcade sticks
|
|
42065e78
|
2016-01-02T10:10:34
|
|
Updated copyright to 2016
|
|
d1e6a2eb
|
2015-12-09T12:11:40
|
|
Added broad support for wireless XBox 360 controllers on Linux
|
|
93949534
|
2015-11-30T10:39:34
|
|
Add Logitech F510 Gamepad Direct input mode mapping
|
|
dee61c5a
|
2015-11-13T14:26:00
|
|
Added support for the Gamestop Logic3 Controller
|
|
2816d447
|
2015-11-12T22:53:37
|
|
Mac: Added SDL_GameController mappings for the Steelseries Stratus XL and Nimbus gamepads.
|
|
faee6289
|
2015-11-12T13:13:36
|
|
Added Linux support for the Razer Sabertooth game controller
|
|
cef22420
|
2015-11-05T18:10:19
|
|
Added Linux binding for Wii-U Pro controller
|
|
667783ba
|
2015-09-30T16:00:21
|
|
Fixed swapped Windows and Linux entries for the Cideko AK08b
|
|
ed23a3f8
|
2015-09-30T15:33:33
|
|
Added support for the Cideko AK08b
|
|
2bf6f1bc
|
2015-09-20T23:08:36
|
|
Added initial support for MFi game controllers on iOS.
|
|
0e45984f
|
2015-06-21T17:33:46
|
|
Fixed crash if initialization of EGL failed but was tried again later.
The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly
uninitialized data structure if loading the library first failed. A later try to
use EGL then skipped initialization and assumed it was previously successful
because the data structure now already existed. This led to at least one crash
in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was
dereferenced to make a call to eglBindAPI().
|