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kc3-lang
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SDL
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src/joystick/hidapi/SDL_hidapi_steam.c
src/joystick/hidapi/SDL_hidapi_steam.c
Log
Author
Commit
Date
CI
Message
52be6633
2020-03-02T09:35:09
Use SDL math functions in Steam Controller support
6efebf17
2020-02-04T12:48:53
Moved rumble expiration to the main joystick handling level, and prevent sending the driver layer duplicate rumble requests.
212609b3
2020-01-31T14:09:23
Map the right pad on the Steam Controller to the right stick in the game controller API
0641711e
2020-01-29T20:09:59
Added missing file from previous commit