Branch :
| Author | Commit | Date | CI | Message |
|---|---|---|---|---|
| 8636bc06 | 2021-01-09 00:11:20 | acinclude/libtool.m4: Apply macos11 patch from libtool bug #44605 https://debbugs.gnu.org/cgi/bugreport.cgi?bug=44605 https://github.com/macports/macports-ports/blob/master/devel/libtool/files/dynamic_lookup-11.patch ( Also see https://debbugs.gnu.org/cgi/bugreport.cgi?bug=44684 ) This also implicitly covers the macos10.10+ support patch from libtool mainstream which has been in since libtool-v2.4.3, i.e.: http://git.savannah.gnu.org/gitweb/?p=libtool.git;a=commit;h=e145288b059e14ab7e58fc6a304e82d9dad282a6 | ||
| 5ad56457 | 2020-12-22 17:01:50 | acinclude/pkg.m4: update from mainstream pkgconfig tree. | ||
| 86191351 | 2020-12-22 17:00:28 | acinclude & sdl2.m4 updates: - acinclude/alsa.m4, esd.m4: Ran through autoupdate to replace several AC_TRY_[COMPILE|LINK|RUN] with corresponding AC_???_IFELSE , so that autoconf-2.70 doesn't warn. - sdl2.m4: Ditto. - test/acinclude.m4 (sdl2): Ditto. | ||
| 087de97b | 2020-12-22 17:00:00 | acinclude/esd.m4: update from mainstream esound tree, - revise for better compatibility with new autoconf, - remove HP/UX 9 (%@#!) support from it, - replace system("touch conf.esdtest") with fopen/fclose in the test code (see, e.g. glib-2.0.m4 -- sdl.m4 does the same.) | ||
| 44d4a61d | 2020-12-14 08:11:40 | minor cleanups to configure.ac to reduce autoconf-2.70 warnings a bit. configure output is practically unchanged. there are still lots of AC_TRY_COMPILE/AC_TRY_LINK replacements needed to really eliminate the warnings, but that's for another time. | ||
| ebfc9837 | 2020-09-16 22:20:02 | ac_check_define.m4: remove stray AC_DEFINE outside of the macro definition cf.: bug #5234 -- generated configure script does not change. | ||
| 3544bd9e | 2020-09-16 08:00:20 | ac_check_define.m4: AC_REQUIRE([AC_PROG_CPP]) -- fixes bug #5234. | ||
| 40e3c015 | 2019-03-16 17:39:15 | Added missing PKG_CONFIG macros | ||
| 5a34f1e3 | 2018-09-15 09:24:04 | acinclude: rename ax_gcc_x86_cpuid.m4.htm to ax_gcc_x86_cpuid.m4 | ||
| 37d991d7 | 2016-11-06 20:26:48 | Fixed bug 3481 - Configure fails to detect dynamic library support on powerpc64le Sam I've discovered that when building on powerpc64le (and probably powerpc64) SDL's configure script fails to detect dynamic library support, causing it to build a static library. This causes link failures due to undefined symbols later when packages link with -lSDL. This seems to be because the included autotools package is too old to detect powerpc64le. This change corrects the problem for me but newer versions of autotools should handle it without a patch | ||
| 0e45984f | 2015-06-21 17:33:46 | Fixed crash if initialization of EGL failed but was tried again later. The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly uninitialized data structure if loading the library first failed. A later try to use EGL then skipped initialization and assumed it was previously successful because the data structure now already existed. This led to at least one crash in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was dereferenced to make a call to eglBindAPI(). | ||
| 46f758ae | 2015-05-26 19:54:06 | Fix a libtool issue with some mingw-w64 cross compilers (thanks, Ozkan!). http://debbugs.gnu.org/cgi/bugreport.cgi?bug=15321 http://git.savannah.gnu.org/gitweb/?p=libtool.git;a=commit;h=0ebb734910bf56186dd0c0e84b1c8be507bad336 Fixes Bugzilla #2722. | ||
| b72938c8 | 2015-04-20 12:22:44 | Windows: Always set the system timer resolution to 1ms by default. An existing hint lets apps that don't need the timer resolution changed avoid this, to save battery, etc, but this fixes several problems in timing, audio callbacks not firing fast enough, etc. Fixes Bugzilla #2944. | ||
| fe6c797c | 2015-04-10 23:30:31 | Fixed an iOS view orientation issue when SDL_GL_CreateContext or SDL_CreateRenderer is called. | ||
| b88ca1b4 | 2015-02-10 16:28:56 | the last parameter of XChangeProperty is the number of elements.. and when the element format is 32.. the element is "long" so we have 5 long elements here. Yes this seems confusing as on mac+linux Long is either 32 or 64bits depending on the architecture, but this is how the X11 protocol is defined. Thus 5 is the correct value for the nelts here. Not 5 or 10 depending on the architecture. More info on the confusion https://bugs.freedesktop.org/show_bug.cgi?id=16802 | ||
| b48e54aa | 2015-01-26 22:00:29 | Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation Jonas Kulla The configure script didn't differentiate between Linux and Android, unconditionally compiling in the unix implementation of SDL_sysfilesystem.c. I'm probably one of the very few people building SDL for android using classic configure + standalone toolchain, so this has gone undetected all along. | ||
| 70438be2 | 2014-12-03 10:55:23 | WinRT: fixed bug whereby SDL would override an app's default orientation WinRT apps can set a default, preferred orientation via a .appxmanifest file. SDL was overriding this on app startup, and making the app use all possible orientations (landscape and portrait). Thanks to Eric Wing for the heads up on this! | ||
| 9c398852 | 2014-11-22 22:20:40 | Corrected header file documentation comment. | ||
| 24c86b55 | 2014-09-11 19:24:42 | [X11] Reconcile logical keyboard state with physical state on FocusIn since the window system doesn't do it for us like other platforms. This prevents sticky keys and missed keys when going in and out of focus, for example Alt would appear to stick if switching away from an SDL app with Alt-Tab and had to be pressed again. CR: Sam | ||
| 3dcb451f | 2014-04-09 21:29:19 | Added a README file regarding WinRT support To note, this file is currently formatted with CRLF line endings, rather than LF, to allow the file to be viewed with Notepad. | ||
| f848adff | 2013-11-29 10:06:08 | Improve Android pause/resume behavior. | ||
| dad42067 | 2013-08-12 11:13:50 | Fixes #2022, do not resume on Android when surfaceChanged If the app is in landscape mode and the user presses the power button, a pause is followed immediately by a surfaceChanged event because the lock screen is shown in portrait mode. This triggers a "false" resume. So, we just pause and resume following the onWindowFocusChanged events. Also, wait for SDL_APP_WILLENTERBACKGROUND and SDL_APP_DIDENTERBACKGROUND before blocking the event pump. | ||
| 1ad936eb | 2013-08-11 19:56:43 | Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() Rainer Deyke I'm running Linux Mint 15 with the Cinnamon window manager. SDL_DestroyWindow consistently locks up for me when the window if fullscreen. |