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3f1fd5ab
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2023-05-23T10:59:03
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Updated source to match SDL function prototype style
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46945354
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2023-03-02T16:27:32
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dataqueue: Make thread safe.
Each data queue gets its own mutex and each function obtains it.
Fixes #7390.
(cherry picked from commit 8b9a9384132e39a49a14cf41b292018ce4f4f251)
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f5bb286b
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2023-03-02T16:06:38
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dataqueue: Removed non-public SDL_ReserveSpaceInDataQueue function
This wasn't used, and it was just asking for trouble.
(cherry picked from commit f833e005e10f63979fd545d8bc29b4f1a7c36486)
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0479df53
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2023-01-09T09:48:21
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Updated copyright for 2023
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b8d85c69
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2022-11-30T12:51:59
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Update for SDL3 coding style (#6717)
I updated .clang-format and ran clang-format 14 over the src and test directories to standardize the code base.
In general I let clang-format have it's way, and added markup to prevent formatting of code that would break or be completely unreadable if formatted.
The script I ran for the src directory is added as build-scripts/clang-format-src.sh
This fixes:
#6592
#6593
#6594
(cherry picked from commit 5750bcb174300011b91d1de20edb288fcca70f8c)
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fb0ce375
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2022-11-27T17:38:43
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Cleanup add brace (#6545)
* Add braces after if conditions
* More add braces after if conditions
* Add braces after while() conditions
* Fix compilation because of macro being modified
* Add braces to for loop
* Add braces after if/goto
* Move comments up
* Remove extra () in the 'return ...;' statements
* More remove extra () in the 'return ...;' statements
* More remove extra () in the 'return ...;' statements after merge
* Fix inconsistent patterns are xxx == NULL vs !xxx
* More "{}" for "if() break;" and "if() continue;"
* More "{}" after if() short statement
* More "{}" after "if () return;" statement
* More fix inconsistent patterns are xxx == NULL vs !xxx
* Revert some modificaion on SDL_RLEaccel.c
* SDL_RLEaccel: no short statement
* Cleanup 'if' where the bracket is in a new line
* Cleanup 'while' where the bracket is in a new line
* Cleanup 'for' where the bracket is in a new line
* Cleanup 'else' where the bracket is in a new line
(cherry picked from commit 6a2200823c66e53bd3cda4a25f0206b834392652 to reduce conflicts merging between SDL2 and SDL3)
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120c76c8
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2022-01-03T09:40:00
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Updated copyright for 2022
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8e851a27
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2021-11-22T16:28:07
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Remove malloc from comment
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9130f7c3
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2021-01-02T10:25:38
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Updated copyright for 2021
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cb361896
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2020-12-09T07:16:22
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Fixed bug 5235 - All internal sources should include SDL_assert.h
Ryan C. Gordon
We should really stick this in SDL_internal.h or something so it's always available.
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a8780c6a
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2020-01-16T20:49:25
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Updated copyright date for 2020
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5e13087b
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2019-01-04T22:01:14
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Updated copyright for 2019
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e3cc5b2c
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2018-01-03T10:03:25
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Updated copyright for 2018
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28149e11
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2017-10-10T11:56:54
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Added SDL_PeekIntoDataQueue().
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45b774e3
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2017-01-01T18:33:28
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Updated copyright for 2017
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2e2572a4
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2016-12-27T23:48:43
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Added SDL_ReserveSpaceInDataQueue() to make space without copying data.
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a0e003ee
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2016-12-06T02:23:54
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Refactored the audio queueing code to a generic SDL_DataQueue interface.
This is not a public API (at the moment), but we will be needing this for
other internal things soon.
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