kc3-lang/SDL/WhatsNew.txt

Branch :


Log

Author Commit Date CI Message
adddf269 2014-03-15 16:43:58 Added a patch note for 2.0.3
c167d1f6 2014-03-09 10:38:30 Updated SDL to version 2.0.3
63106e47 2014-03-01 12:21:15 Changed SDL_HINT_ACCEL_AS_JOY to SDL_HINT_ACCELEROMETER_AS_JOYSTICK to be more clear.
2a67548a 2014-03-01 11:05:58 Updated with the latest 2.0.2 API changes
fc1c17cc 2014-02-15 23:57:38 Changed text in documentation.
853334af 2014-02-09 03:09:56 Updated SDL to version 2.0.2
ec1cb49e 2013-12-14 20:18:43 Wayland support Based on the original port to Wayland by: Joel Teichroeb, Benjamin Franzke, Scott Moreau, et al. Additional changes in this commit, done by me: * Wayland uses the common EGL framework * EGL can now create a desktop OpenGL context * testgl2 loads GL functions dynamically, no need to link to libGL anymore * Assorted fixes to the Wayland backend Tested on the Weston Compositor (v1.0.5) that ships with Ubuntu 13.10, running Weston under X. Tests ran: testrendercopyex (all backends), testgl2, testgles2,testintersections
bfcd28c1 2013-12-10 16:24:11 [Android] Hotplugging support for joysticks
d0d07dec 2013-12-02 19:51:48 Adding WhatsNew.txt changes ...before I forget them.
f848adff 2013-11-29 10:06:08 Improve Android pause/resume behavior.
0b7c69fe 2013-11-05 20:07:39 Adds Joystick support for Android This bumps the build SDK level to 12 (up from 10). Runtime requirements remain the same (at API level < 12 joystick support is disabled). Also enables building SDL for armv7 and x86.
6a71d992 2013-10-21 22:27:07 Added patch notes for 2.0.1
50da48ee 2013-10-21 02:38:23 We don't have API changes documented yet.
aa86e05d 2013-10-20 20:49:36 Fixed windows compile
dad42067 2013-08-12 11:13:50 Fixes #2022, do not resume on Android when surfaceChanged If the app is in landscape mode and the user presses the power button, a pause is followed immediately by a surfaceChanged event because the lock screen is shown in portrait mode. This triggers a "false" resume. So, we just pause and resume following the onWindowFocusChanged events. Also, wait for SDL_APP_WILLENTERBACKGROUND and SDL_APP_DIDENTERBACKGROUND before blocking the event pump.
1ad936eb 2013-08-11 19:56:43 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() Rainer Deyke I'm running Linux Mint 15 with the Cinnamon window manager. SDL_DestroyWindow consistently locks up for me when the window if fullscreen.