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45ed5ee4
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2014-06-04T10:55:26
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Added an API function to warp the mouse cursor in global screen space: SDL_WarpMouseGlobal()
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3dcb451f
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2014-04-09T21:29:19
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Added a README file regarding WinRT support
To note, this file is currently formatted with CRLF line endings, rather than
LF, to allow the file to be viewed with Notepad.
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58edac3e
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2014-02-02T00:53:27
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Fixed bug 2374 - Update copyright for 2014...
Is it that time already??
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f848adff
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2013-11-29T10:06:08
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Improve Android pause/resume behavior.
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7e1289af
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2013-11-24T23:56:17
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Make internal SDL sources include SDL_internal.h instead of SDL_config.h
The new header will include SDL_config.h, but allows for other global stuff.
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61959aa6
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2013-11-22T13:24:53
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OpenGL ES support for Windows
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4e1ee557
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2013-11-16T12:02:09
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Fixed bug 2231 - Move src/input/evdev into src/core/linux
Ryan C. Gordon
To keep the directory layout sane, we should probably move this one piece of source to the linux catch-all directory, instead of making it look like this is part of an SDL "input" subsystem.
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35915d4f
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2013-11-14T20:14:02
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Clean up the EGL related video backends (X11, Android, RPi)
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d1bde399
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2013-10-20T20:24:00
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Backed out changeset 737771c47c6f, done testing Buildbot changes.
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df368084
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2013-10-20T20:02:02
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Intentionally breaking Windows and Raspberry Pi builds to test Buildbot change.
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f7e0a9b2
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2013-10-10T02:21:41
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Patched to compile in C90 mode.
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9ceed73d
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2013-09-28T13:28:19
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Raspberry Pi support (also unified UDEV and EVDEV support)
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