cmake


Log

Author Commit Date CI Message
Ryan C. Gordon 2f301404 2013-11-19T15:25:00 Fixed SONAME lookup for runtime loading of shared libraries in CMake project. Fixes Bugzilla #2249.
Ryan C. Gordon 825a6898 2013-11-19T15:00:39 -fvisibility=hidden is no longer a requirement for dynamic X11. We don't clash with Xlib symbols anymore.
Ryan C. Gordon 00003e8c 2013-11-14T11:51:24 Renamed things named after BeOS to be named after Haiku instead.
Ryan C. Gordon 7550ddcc 2013-11-13T22:35:26 Started BeOS removal: merged BeOS thread and pthread code. Haiku uses most of the standard pthread API, with a few #ifdefs where we still need to fallback onto the old BeOS APIs. BeOS, however, does not support pthreads (or maybe doesn't support it well), so I'm unplugging support for the platform with this changeset. Be Inc went out of business in 2001.
Sam Lantinga 5a026006 2013-10-18T00:49:59 Fixed bug 2108 - CMake does not set X11 includes properly for sdl2-config and friends Marcus von Appen The autotools-based code uses X_CFLAGS and some hackish x_includes code to add some necessary includes to SDL_CFLAGS for proper X11 and OpenGL include handling. At the moment, the cmake-baed build code does not do that. Below is a patch, which provides the necessary changes to add a proper include to the SDL_CFLAGS.
Gabriel Jacobo 1c6d5576 2013-08-22T14:56:07 Separate EGL / GL ES detection in CMake
Gabriel Jacobo dad42067 2013-08-12T11:13:50 Fixes #2022, do not resume on Android when surfaceChanged If the app is in landscape mode and the user presses the power button, a pause is followed immediately by a surfaceChanged event because the lock screen is shown in portrait mode. This triggers a "false" resume. So, we just pause and resume following the onWindowFocusChanged events. Also, wait for SDL_APP_WILLENTERBACKGROUND and SDL_APP_DIDENTERBACKGROUND before blocking the event pump.
Sam Lantinga 1ad936eb 2013-08-11T19:56:43 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() Rainer Deyke I'm running Linux Mint 15 with the Cinnamon window manager. SDL_DestroyWindow consistently locks up for me when the window if fullscreen.