kc3-lang/SDL/Xcode

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Log

Author Commit Date CI Message
c515b794 2014-03-12 07:55:32 Updated framework version to match dylib version. Actually the dylib compatibility version is 3.0.0, but don't break compatibility with previous frameworks, which were compatibility version 1.0.0
c167d1f6 2014-03-09 10:38:30 Updated SDL to version 2.0.3
853334af 2014-02-09 03:09:56 Updated SDL to version 2.0.2
d4e3221f 2014-02-04 18:21:39 add testdropfile to OS X Project
b352698d 2014-02-04 18:17:16 Implement new backend methods for haptic and hot plugging on OS X
c9f6e4ec 2014-02-04 18:16:52 add testhotplug to OS X test project and set target OS version to 10.5 for tests.
58edac3e 2014-02-02 00:53:27 Fixed bug 2374 - Update copyright for 2014... Is it that time already??
090327e7 2013-12-09 16:03:18 Implemented the Dynamic API magic.
f848adff 2013-11-29 10:06:08 Improve Android pause/resume behavior.
06811ecf 2013-10-21 02:46:16 Fixed bug 2168 - Mac: SDL_filesystem.h not exported to public header folder when building framework Alex Szpakowski I actually made a mistake when creating the previous patch file... I forgot to include a crucial line which changed. I've attached a new patch which just changes the line I forgot, since the other part has already been applied to the repository. I tested this one by doing a clean rebuild of SDL, and it works with the new patch.
c10389cf 2013-10-21 02:20:39 Fixed bug 2168 - Mac: SDL_filesystem.h not exported to public header folder when building framework
a7e1fddd 2013-10-10 21:50:25 Updated SDL to version 2.0.1
9ce449e6 2013-08-25 11:20:14 update xcode projects with filesystem API bits. (missing tests and missing from files from some targets)
38dc821b 2013-08-20 21:29:40 Added filesystem code to Mac and iOS Xcode projects.
d8f66188 2013-08-20 15:56:08 add missing SDL_bits.h from OS X framework - also add in headers to static and shared targets (for completeness)
dad42067 2013-08-12 11:13:50 Fixes #2022, do not resume on Android when surfaceChanged If the app is in landscape mode and the user presses the power button, a pause is followed immediately by a surfaceChanged event because the lock screen is shown in portrait mode. This triggers a "false" resume. So, we just pause and resume following the onWindowFocusChanged events. Also, wait for SDL_APP_WILLENTERBACKGROUND and SDL_APP_DIDENTERBACKGROUND before blocking the event pump.
1ad936eb 2013-08-11 19:56:43 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() Rainer Deyke I'm running Linux Mint 15 with the Cinnamon window manager. SDL_DestroyWindow consistently locks up for me when the window if fullscreen.