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cd515bd1
|
2019-12-12T14:26:34
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Fixed Xbox 360 Controller support using libusb on Linux
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53216436
|
2019-11-25T16:29:12
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Use the same logic to get the config descriptor in hid_open() as in hid_enumerate()
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8243a3e8
|
2019-11-25T15:02:50
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Added support for the Hyperkin X91
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494af7a6
|
2019-11-25T15:02:45
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Backed out change to dynamically load udev - it's already happening in SDL_hidapi.c
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308e7f2f
|
2019-11-23T12:11:20
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Linux hidapi code dynamically loads udev
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5c15e81c
|
2019-08-22T15:58:00
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Prevent the SPEEDLINK COMPETITION PRO joystick from switching into Android controller mode when enumerated over HID on Windows 10.
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c76f0f5b
|
2019-08-06T23:08:01
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hidapi: Explicitly include locale.h, for setlocale
|
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aa09e612
|
2019-08-04T00:01:38
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Port libusb hid.c to SDL, add to MinGW configure
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f7d82e56
|
2019-07-31T12:20:55
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hidapi: Add SDL_hidapi.c, allows support for multiple hidapi backends.
This is currently supported on Linux and macOS. iOS and Android are not
supported at all, Windows support could be added with some changes to the libusb
backend. The Visual Studio and Xcode projects do not use this feature.
Based on Valve Software's hid.cpp, written in collaboration with Andrew Eikum.
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738dff4b
|
2019-07-25T08:05:13
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hidapi: Update repository URLs
Upstream hidapi has been re-homed. Update the repo URLs to help guide folks
where to contribute fixes.
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0e9560ae
|
2019-07-23T14:41:00
|
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hidapi: Zero out new hid_device_info structs
|
|
52e62329
|
2019-07-17T16:47:19
|
|
Fixed build error
|
|
1dc24160
|
2019-07-17T16:47:13
|
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Add linked list of opened HID devices to prevent accessing already freed devices in device removal callback that is sometimes called even after being unregistered
|
|
6a7161dc
|
2019-07-14T16:48:31
|
|
Blacklist Corsair device causing hang
|
|
23a2b477
|
2019-06-07T09:00:26
|
|
Protect against NULL device in the Android hidapi implementation
|
|
1a8e3a02
|
2019-03-12T14:44:12
|
|
HIDAPI: fix bug that caused non-HID class parts of composite devices to have windows HID functions called on them.
|
|
b08bdc44
|
2018-10-26T09:27:31
|
|
Don't build SDL_JOYSTICK_HIDAPI by default on iOS
If you enable this, you'll need to link with CoreBluetooth.framework and add something like this to your Info.plist:
<key>NSBluetoothPeripheralUsageDescription</key>
<string>MyApp would like to remain connected to nearby bluetooth Game Controllers and Game Pads even when you're not using the app.</string>
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c4918db5
|
2018-10-22T14:55:42
|
|
Add exception handling to Android hidapi.
|
|
337cea44
|
2018-10-08T12:49:30
|
|
Fixed life-cycle issues with two activities sharing HIDDeviceManager
|
|
cf7d64f2
|
2018-09-28T13:44:10
|
|
hidapi/windows/hid.c: comment out ntdef.h include after windows.h.
not necessary and can cause redefinition errors in some toolchains.
|
|
283680f2
|
2018-09-28T11:04:55
|
|
hidapi/windows/hid.c: fix misplaced #if 0
VendorID && ProductID are only used by the test main(),
otherwise they are unwanted globals.
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|
f964ce03
|
2018-09-28T01:00:47
|
|
Fixed mingw-w64 build
|
|
7df0f4fd
|
2018-09-27T14:56:29
|
|
Fixed bug 4277 - warnings patch
Sylvain
Patch a few warnings when using:
-Wmissing-prototypes -Wdocumentation -Wdocumentation-unknown-command
They are automatically enabled with -Wall
|
|
fb0e68ae
|
2018-09-25T08:23:57
|
|
Fixed building with newer Android NDK
|
|
f6a537cb
|
2018-09-17T11:35:24
|
|
Store the API device refcount on the device itself, so if the device is disconnected and we have multiple application references to it, we only free it once.
|
|
305e5968
|
2018-09-15T14:28:10
|
|
do not export hidapi symbols from SDL dlls (bug #4259).
|
|
e8a0e35e
|
2018-09-14T18:31:01
|
|
Use atomic reference counting for the HID device object
|
|
e9f6805f
|
2018-08-21T19:42:19
|
|
Removed dependency on C++ runtime on iOS
|
|
0d22559e
|
2018-08-21T10:25:30
|
|
Fixed Android build error
|
|
5dfa4043
|
2018-08-20T21:19:17
|
|
Fixed warnings building on Mac OS X 64-bit
|
|
4f41f07d
|
2018-08-09T16:05:48
|
|
Added missing files from previous commits
|