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1a8e3a02
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2019-03-12T14:44:12
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HIDAPI: fix bug that caused non-HID class parts of composite devices to have windows HID functions called on them.
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b08bdc44
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2018-10-26T09:27:31
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Don't build SDL_JOYSTICK_HIDAPI by default on iOS
If you enable this, you'll need to link with CoreBluetooth.framework and add something like this to your Info.plist:
<key>NSBluetoothPeripheralUsageDescription</key>
<string>MyApp would like to remain connected to nearby bluetooth Game Controllers and Game Pads even when you're not using the app.</string>
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c4918db5
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2018-10-22T14:55:42
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Add exception handling to Android hidapi.
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337cea44
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2018-10-08T12:49:30
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Fixed life-cycle issues with two activities sharing HIDDeviceManager
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cf7d64f2
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2018-09-28T13:44:10
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hidapi/windows/hid.c: comment out ntdef.h include after windows.h.
not necessary and can cause redefinition errors in some toolchains.
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283680f2
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2018-09-28T11:04:55
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hidapi/windows/hid.c: fix misplaced #if 0
VendorID && ProductID are only used by the test main(),
otherwise they are unwanted globals.
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f964ce03
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2018-09-28T01:00:47
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Fixed mingw-w64 build
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7df0f4fd
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2018-09-27T14:56:29
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Fixed bug 4277 - warnings patch
Sylvain
Patch a few warnings when using:
-Wmissing-prototypes -Wdocumentation -Wdocumentation-unknown-command
They are automatically enabled with -Wall
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fb0e68ae
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2018-09-25T08:23:57
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Fixed building with newer Android NDK
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f6a537cb
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2018-09-17T11:35:24
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Store the API device refcount on the device itself, so if the device is disconnected and we have multiple application references to it, we only free it once.
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305e5968
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2018-09-15T14:28:10
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do not export hidapi symbols from SDL dlls (bug #4259).
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e8a0e35e
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2018-09-14T18:31:01
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Use atomic reference counting for the HID device object
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e9f6805f
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2018-08-21T19:42:19
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Removed dependency on C++ runtime on iOS
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0d22559e
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2018-08-21T10:25:30
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Fixed Android build error
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5dfa4043
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2018-08-20T21:19:17
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Fixed warnings building on Mac OS X 64-bit
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4f41f07d
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2018-08-09T16:05:48
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Added missing files from previous commits
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