kc3-lang/SDL/src/timer

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Log

Author Commit Date CI Message
46740a5a 2013-11-28 22:09:21 WinRT: merged with latest SDL 2.x/HG code SDL 2.x recently accepted patches to enable OpenGL ES 2 support via Google's ANGLE library. The thought is to try to eventually merge SDL/WinRT's OpenGL code with SDL-official's.
00003e8c 2013-11-14 11:51:24 Renamed things named after BeOS to be named after Haiku instead.
69c5d21d 2013-10-27 21:26:46 WinRT: merged with SDL 2.0.1 codebase
eec4710c 2013-08-29 14:03:44 Fixes bug #2074 - Thanks Sylvain! SDL_syssem.c:159 comparison of unsigned expression >= 0 is always true Solved by comparing unsigneds directly SDL_systimer.c:164: warning: control may reach end of Compile Solved by returning the default value if all else fails. SDL_androidgl.c:41:1: warning: type specifier missing, defaults to 'int' SDL_androidgl.c:47:1: warning: control reaches end of non-void function Solved by adding void return type to the function implementation
2490166d 2013-08-21 10:12:16 Fixes for -Wdeclaration-after-statement
7e3b7dbc 2013-08-17 20:46:34 Patched to compile with Visual Studio.
d7817f42 2013-08-17 17:04:14 Fixed for consistency with the other platforms
e187810e 2013-08-17 18:07:29 auto init the ticks if the GetTicks and the like methods are called before SDL_Init().. This prevents annoying game bugs such as caching SDL_GetPerformanceFrequency in a static initializer
d41fdc94 2013-08-13 20:09:52 WinRT: build fixes and additional WinRT-related integrations with SDL 2.0.0
dad42067 2013-08-12 11:13:50 Fixes #2022, do not resume on Android when surfaceChanged If the app is in landscape mode and the user presses the power button, a pause is followed immediately by a surfaceChanged event because the lock screen is shown in portrait mode. This triggers a "false" resume. So, we just pause and resume following the onWindowFocusChanged events. Also, wait for SDL_APP_WILLENTERBACKGROUND and SDL_APP_DIDENTERBACKGROUND before blocking the event pump.
1ad936eb 2013-08-11 19:56:43 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() Rainer Deyke I'm running Linux Mint 15 with the Cinnamon window manager. SDL_DestroyWindow consistently locks up for me when the window if fullscreen.