src/video/x11/SDL_x11messagebox.c


Log

Author Commit Date CI Message
Sylvain Becker ce308a78 2019-10-30T16:33:32 revert this const parameter for X11 function
Sylvain Becker d4a67e25 2019-10-30T16:06:51 Readability: change some pointer parameter to be pointer to const
Sam Lantinga 63197c43 2019-08-02T17:19:50 Fix bug where the wrong button was the default in the old message box because buttons were added backwards, breaking the indexing used by GetButtonIndex. Add messagebox flags to explicilty request left-to-right button order or right-to-left. If neither is specified it'll be some platform default.
Ryan C. Gordon 6ef01e52 2019-07-09T17:28:02 x11: set some modality things on message boxes with parent windows.
Sam Lantinga 5e13087b 2019-01-04T22:01:14 Updated copyright for 2019
Ryan C. Gordon dae4a013 2018-10-15T00:46:43 x11: Don't hardcode limit on lines of text in message boxes. Plus other text parsing fixes. Fixes Bugzilla #4306.
Sam Lantinga e3cc5b2c 2018-01-03T10:03:25 Updated copyright for 2018
Ryan C. Gordon 18cceb5c 2017-08-13T01:00:01 x11: Patched to compile.
Ryan C. Gordon 0a1b905b 2017-08-13T00:58:23 x11: Fix message box titles with Unicode chars on some window managers. Fixes Bugzilla #2971.
R?mi Verschelde c3eea703 2017-01-28T10:54:12 Use a stronger X font definition for X11_MessageBox on UTF-8 X11 seemed to be confused by the broad definition, so WEIGHT_NAME, SLANT and SETWIDTH_NAME were defined, thus fixing the font lookup on some systems (tested on Mageia 6 with X11 1.19.1). Fixes bug 3571.
Sam Lantinga 45b774e3 2017-01-01T18:33:28 Updated copyright for 2017
Sam Lantinga 57d01d7d 2016-11-13T22:57:41 Patch from Sylvain to fix clang warnings
Sam Lantinga 42065e78 2016-01-02T10:10:34 Updated copyright to 2016
Ryan C. Gordon 27055ea0 2015-07-14T23:46:35 X11: center parentless message boxes on the primary display if possible. This relies on a successful SDL_Init(SDL_INIT_VIDEO) to work, since it's silly to reproduce all the Xinerama/XRandR code in the message box parts. If X11 is available but SDL hasn't been initialized, the message box will center in the primary screen, which will be positioned weirdly on multi-head setups, but this should fix the most significant common case.
Philipp Wiesemann 0e45984f 2015-06-21T17:33:46 Fixed crash if initialization of EGL failed but was tried again later. The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly uninitialized data structure if loading the library first failed. A later try to use EGL then skipped initialization and assumed it was previously successful because the data structure now already existed. This led to at least one crash in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was dereferenced to make a call to eglBindAPI().
Sam Lantinga 9cf47d2f 2015-06-13T13:34:30 Fixed bug 3010 - SDL_x11messagebox.c needs including X11/keysym.h Ozkan Sezer SDL_x11messagebox.c needs including <X11/keysym.h> otherwise XK_Escape, etc might not be available to it. Seen this with x.org-x11-6.8.2.
Ryan C. Gordon 554b2b0e 2015-05-31T22:48:26 X11: Fixed message boxes not responding to click on titlebar close button. The window needs to catch ClientMessage events for one specific window, but XNextEvent() catches everything, and XWindowEvent doesn't catch ClientMessage, so we need predicate procedure and XIfEvent() here. Fixes Bugzilla #2980.
Ryan C. Gordon 2a757825 2015-05-28T00:30:21 X11: Add Xdbe support to message boxes (thanks, Melker!). Without this, message boxes with a lot of text will noticibly flicker as you mouse over buttons. Fixes Bugzilla #2343.
Sam Lantinga 2c4a6ea0 2015-05-26T06:27:46 Updated the copyright year to 2015
Jason Wyatt cad269bc 2015-05-05T09:16:12 Also set the _NET_WM_NAME. Window managers supporting this will take this value over the value set by XStoreName. This explicitly supports UTF-8 encoding, which fixes corrupt UTF-8 titles in KDE.
Ryan C. Gordon b72938c8 2015-04-20T12:22:44 Windows: Always set the system timer resolution to 1ms by default. An existing hint lets apps that don't need the timer resolution changed avoid this, to save battery, etc, but this fixes several problems in timing, audio callbacks not firing fast enough, etc. Fixes Bugzilla #2944.
Alex Szpakowski fe6c797c 2015-04-10T23:30:31 Fixed an iOS view orientation issue when SDL_GL_CreateContext or SDL_CreateRenderer is called.
Ryan C. Gordon c76130c9 2015-03-23T19:54:33 X11: Reenabled setlocale() and fork() for message boxes. Fixes Bugzilla #1658.
Ryan C. Gordon 7fd15e7e 2015-02-11T01:48:52 X11: Set dialog hint on message boxes (thanks, Melker!). This helps the window manager do the right thing with these windows.
Edward Rudd b88ca1b4 2015-02-10T16:28:56 the last parameter of XChangeProperty is the number of elements.. and when the element format is 32.. the element is "long" so we have 5 long elements here. Yes this seems confusing as on mac+linux Long is either 32 or 64bits depending on the architecture, but this is how the X11 protocol is defined. Thus 5 is the correct value for the nelts here. Not 5 or 10 depending on the architecture. More info on the confusion https://bugs.freedesktop.org/show_bug.cgi?id=16802
Philipp Wiesemann b48e54aa 2015-01-26T22:00:29 Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation Jonas Kulla The configure script didn't differentiate between Linux and Android, unconditionally compiling in the unix implementation of SDL_sysfilesystem.c. I'm probably one of the very few people building SDL for android using classic configure + standalone toolchain, so this has gone undetected all along.
David Ludwig 70438be2 2014-12-03T10:55:23 WinRT: fixed bug whereby SDL would override an app's default orientation WinRT apps can set a default, preferred orientation via a .appxmanifest file. SDL was overriding this on app startup, and making the app use all possible orientations (landscape and portrait). Thanks to Eric Wing for the heads up on this!
Philipp Wiesemann 9c398852 2014-11-22T22:20:40 Corrected header file documentation comment.
Pierre-Loup A. Griffais 24c86b55 2014-09-11T19:24:42 [X11] Reconcile logical keyboard state with physical state on FocusIn since the window system doesn't do it for us like other platforms. This prevents sticky keys and missed keys when going in and out of focus, for example Alt would appear to stick if switching away from an SDL app with Alt-Tab and had to be pressed again. CR: Sam
David Ludwig 3dcb451f 2014-04-09T21:29:19 Added a README file regarding WinRT support To note, this file is currently formatted with CRLF line endings, rather than LF, to allow the file to be viewed with Notepad.
Sam Lantinga 58edac3e 2014-02-02T00:53:27 Fixed bug 2374 - Update copyright for 2014... Is it that time already??
J?rgen P. Tjern? 2efa2dc2 2014-01-27T13:43:04 X11: Don't redraw dialog box when mouse moves. This fixes bug #2343. (https://bugzilla.libsdl.org/show_bug.cgi?id=2343) Thanks to Melker Narikka for the patch.
Edward Rudd 5fd5567c 2014-01-08T14:53:08 define a font-size for the "unicode" message box font so the text isn't unreadable on linux systems
Gabriel Jacobo f848adff 2013-11-29T10:06:08 Improve Android pause/resume behavior.
Ryan C. Gordon 7e1289af 2013-11-24T23:56:17 Make internal SDL sources include SDL_internal.h instead of SDL_config.h The new header will include SDL_config.h, but allows for other global stuff.
Sam Lantinga 08fa8da7 2013-10-20T21:56:15 Fixed bug 2129 - fix for bug 2121 breaks linking for mingw and throws multiple warnings Andreas Ertelt The problem in question is caused by changeset 7771 (http://hg.libsdl.org/SDL/rev/5486e579872e / https://bugzilla.libsdl.org/show_bug.cgi?id=2121) The redefinition of __inline__ (introduced by the addition of begin_code.h:128's "|| __STRICT_ANSI__") results in mingw's gcc throwing multiple warning: always_inline function might not be inlinable [-Wattributes] as well as a whole bunch of redefinitions of mingw internals which break linking of projects including the SDL2 headers.
Ryan C. Gordon a2bd8970 2013-10-18T01:36:41 Don't supply duplicate X11 symbols inside SDL. Fixes static linking when something else also uses X11.
Gabriel Jacobo dad42067 2013-08-12T11:13:50 Fixes #2022, do not resume on Android when surfaceChanged If the app is in landscape mode and the user presses the power button, a pause is followed immediately by a surfaceChanged event because the lock screen is shown in portrait mode. This triggers a "false" resume. So, we just pause and resume following the onWindowFocusChanged events. Also, wait for SDL_APP_WILLENTERBACKGROUND and SDL_APP_DIDENTERBACKGROUND before blocking the event pump.
Sam Lantinga 1ad936eb 2013-08-11T19:56:43 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() Rainer Deyke I'm running Linux Mint 15 with the Cinnamon window manager. SDL_DestroyWindow consistently locks up for me when the window if fullscreen.