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ba9c336e
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2017-12-07T17:47:01
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Fixed building for simulators or older iOS SDKs
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6deb1e75
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2017-12-07T17:12:03
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Fixed compiling Metal renderer on iOS
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b2859af6
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2017-12-07T16:08:09
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Enable building the Metal renderer by default, and weak link the Metal framework so the SDL library is safe to use on older Macs
Also generate iOS versions of the Metal shaders
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2a2c8d42
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2016-04-21T03:16:44
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Initial shot at a renderer target for Apple's Metal API.
This isn't complete, but is enough to run testsprite2. It's currently
Mac-only; with a little work to figure out how to properly glue in a Metal
layer to a UIView, this will likely work on iOS, too.
This is only wired up to the configure script right now, and disabled by
default. CMake and Xcode still need their bits filled in as appropriate.
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