sdl2.m4


Log

Author Commit Date CI Message
Sam Lantinga 5f2e83a9 2016-09-29T16:37:08 Fixed bug 3429 - Update AM_PATH_SDL2() to also check for SDL2.framework neoaggelos It is common for Mac OS X to use the SDL2.framework instead of the classic UNIX dynamic lib. Therefore, it makes sense for AM_PATH_SDL2() to be able to locate it. Attached is a patched sdl2.m4 (updated for that purpose). Changes: * look for SDL2.framework ONLY if pkg-config and sdl2-config tests failed (this is to ensure compatibility with the old behaviour) * adds option ('--disable-sdlframework') to retreat to the old behaviour * adds variable 'SDL2_FRAMEWORK' for the user to specify the exact path to SDL2.framework (e.g. if it is installed in a non-standard location) Open to suggestions for further improvements
Philipp Wiesemann 0e45984f 2015-06-21T17:33:46 Fixed crash if initialization of EGL failed but was tried again later. The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly uninitialized data structure if loading the library first failed. A later try to use EGL then skipped initialization and assumed it was previously successful because the data structure now already existed. This led to at least one crash in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was dereferenced to make a call to eglBindAPI().