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4c9628a0
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2019-12-30T17:56:56
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Fixed GameCube controller axis and trigger ranges and X and B button being swapped
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a9482a1d
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2019-12-30T09:44:32
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Added support for the Nintendo GameCube adapter, tested on Steam Link hardware
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46e1377d
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2019-12-20T20:12:03
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Automatically assign player indexes to game controllers, and allow changing the player index for game controllers and joysticks.
Added the functions SDL_JoystickFromPlayerIndex(), SDL_JoystickSetPlayerIndex(), SDL_GameControllerFromPlayerIndex(), and SDL_GameControllerSetPlayerIndex()
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1db56619
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2019-12-19T18:03:28
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Fixed rare infinite rumble in HIDAPI controller driver
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25bd5070
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2019-12-19T18:00:08
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Fixed GameCube rumble
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fead0b24
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2019-12-19T15:02:12
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Added missing files from previous commits
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be6cda9f
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2019-06-19T15:54:21
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Rolling back GameCube HIDAPI support
It causes the HIDAPI devices to always be opened on enumeration, which causes crashes in the Windows drivers when multiple applications are reading and writing at the same time. We can revisit this after 2.0.10 release.
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56e2b9a4
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2019-06-19T06:43:54
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Handle GameCube WaveBird controller differences
Make wireless GameCube controllers use unknown power level instead of
wired and don't allow rumble (it doesn't have hardware for it).
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6f63c1c3
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2019-06-19T06:43:36
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Make GameCube controllers only rumble if both USB cables are connected
The Nintendo USB GameCube Adapter has two USB connectors. Black for data
and grey for additional power for rumble. The Wii U and other software
require both cables to use rumble. The rumble is weaker without the
second USB cable. Other than that I don't know if there is any negative
side affects from using rumble with only one cable.
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82af4276
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2019-06-08T13:36:59
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hidapi: Use GameCube adapter controller port for player index
The Nintendo USB GameCube adapter has four controller ports. Return
the port number as 0 to 3 from SDL_JoystickGetPlayerIndex() and
SDL_JoystickGetDevicePlayerIndex().
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f07c992b
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2019-03-17T12:36:40
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hidapi: Add GCN L/R buttons, just in case someone wants them...
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c5286156
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2019-03-12T20:27:54
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hidapi: Add support for Wii U/Switch USB GameCube controller adapter.
Note that a single USB device is responsible for all 4 joysticks, so a large
rewrite of the DeviceDriver functions was necessary to allow a single device to
produce multiple joysticks.
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