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e3cc5b2c
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2018-01-03T10:03:25
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Updated copyright for 2018
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37ce9f27
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2017-08-27T23:13:15
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Fixed typedef redefinition errors when including both SDL_vulkan.h and vulkan.h
You should always include vulkan/vulkan.h first, then include SDL_vulkan.h
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1f2e151b
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2017-08-27T22:20:17
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Added Vulkan support to the Visual Studio 2010 solution
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071e1018
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2017-08-27T20:41:48
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We use the SDL Vulkan headers
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c722e58d
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2017-08-27T23:25:12
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vulkan: Include a copy of vulkan.h and vk_platform.h.
Now we can provide Vulkan support in the build even if the build box doesn't
have a Vulkan SDK, since we dynamically link to the library anyhow.
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803fd6d5
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2017-08-27T19:32:08
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Use SDL_Vulkan_GetDrawableSize() instead of SDL_GL_GetDrawableSize()
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25e3a1ec
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2017-08-27T22:15:57
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vulkan: Initial Vulkan support!
This work was done by Jacob Lifshay and Mark Callow; I'm just merging it
into revision control.
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