Branch :
| Author | Commit | Date | CI | Message |
|---|---|---|---|---|
| e772f0df | 2014-05-13 12:10:37 | Added a binding for the NVIDIA Shield controller | ||
| 67350973 | 2014-05-13 11:32:36 | Updated coding style to match the rest of SDL | ||
| 5d7562c7 | 2014-04-24 23:24:48 | Mac OS X: Look for joystick hotplug in its own CFRunLoop. This allows the joystick hotplug to function without the main event loop (specifically: without SDL_INIT_VIDEO), and moves explicit polling for joysticks where it belongs at the low-level: in SDL_SYS_JoystickDetect(). This lets apps call SDL_JoystickUpdate() to get hotplug events and keep SDL_NumJoysticks() correct, as expected. As SDL_PumpEvents() (and SDL_PollEvents, etc) calls SDL_JoystickUpdate(), existing apps will function as before. Thanks to "raskie" on the forums for pointing this out! | ||
| 3dcb451f | 2014-04-09 21:29:19 | Added a README file regarding WinRT support To note, this file is currently formatted with CRLF line endings, rather than LF, to allow the file to be viewed with Notepad. |