kc3-lang/SDL/src/joystick/SDL_joystick.c

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Log

Author Commit Date CI Message
33cf925c 2013-11-09 01:08:21 Fixed signed/unsigned warning
b8b9bfbe 2013-10-21 01:16:16 Fixed some warnings building for 64-bit Windows
8f46bcfd 2013-10-06 13:49:23 Check for NULL joystick in SDL_JoystickGetGUID()
f06eeb01 2013-09-05 15:49:57 Fix to buffer overrun in SDL_JoystickGetGUIDString().
f79fc33a 2013-08-29 08:29:21 Christoph Mallon: Remove pointless if (x) before SDL_free(x)
695344d1 2013-08-21 09:43:09 OCD fixes: Adds a space before */
63fe3a77 2013-08-20 19:49:24 Fixes a few non C89 compliant comments
dad42067 2013-08-12 11:13:50 Fixes #2022, do not resume on Android when surfaceChanged If the app is in landscape mode and the user presses the power button, a pause is followed immediately by a surfaceChanged event because the lock screen is shown in portrait mode. This triggers a "false" resume. So, we just pause and resume following the onWindowFocusChanged events. Also, wait for SDL_APP_WILLENTERBACKGROUND and SDL_APP_DIDENTERBACKGROUND before blocking the event pump.
1ad936eb 2013-08-11 19:56:43 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() Rainer Deyke I'm running Linux Mint 15 with the Cinnamon window manager. SDL_DestroyWindow consistently locks up for me when the window if fullscreen.