|   | 0479df53 | 2023-01-09T09:48:21 |  | Updated copyright for 2023 | 
            
              |   | b8d85c69 | 2022-11-30T12:51:59 |  | Update for SDL3 coding style (#6717)
I updated .clang-format and ran clang-format 14 over the src and test directories to standardize the code base.
In general I let clang-format have it's way, and added markup to prevent formatting of code that would break or be completely unreadable if formatted.
The script I ran for the src directory is added as build-scripts/clang-format-src.sh
This fixes:
#6592
#6593
#6594
(cherry picked from commit 5750bcb174300011b91d1de20edb288fcca70f8c) | 
            
              |   | fb0ce375 | 2022-11-27T17:38:43 |  | Cleanup add brace (#6545)
* Add braces after if conditions
* More add braces after if conditions
* Add braces after while() conditions
* Fix compilation because of macro being modified
* Add braces to for loop
* Add braces after if/goto
* Move comments up
* Remove extra () in the 'return ...;' statements
* More remove extra () in the 'return ...;' statements
* More remove extra () in the 'return ...;' statements after merge
* Fix inconsistent patterns are xxx == NULL vs !xxx
* More "{}" for "if() break;"  and "if() continue;"
* More "{}" after if() short statement
* More "{}" after "if () return;" statement
* More fix inconsistent patterns are xxx == NULL vs !xxx
* Revert some modificaion on SDL_RLEaccel.c
* SDL_RLEaccel: no short statement
* Cleanup 'if' where the bracket is in a new line
* Cleanup 'while' where the bracket is in a new line
* Cleanup 'for' where the bracket is in a new line
* Cleanup 'else' where the bracket is in a new line
(cherry picked from commit 6a2200823c66e53bd3cda4a25f0206b834392652 to reduce conflicts merging between SDL2 and SDL3) | 
            
              |   | f3389f13 | 2022-10-06T01:00:58 |  | testgeometry: fix conversion from 'double' to 'float', possible loss of data
emitted by MSVC | 
            
              |   | 76a7b629 | 2022-04-12T13:07:18 |  | test: Add some common code to load test resources
As well as reducing duplication, this lets the tests load their resources
from the SDL_GetBasePath() on platforms that support it, which is useful
if the tests are compiled along with the rest of SDL and installed below
/usr as manual tests, similar to GNOME's installed-tests convention.
Thanks to Ozkan Sezer for the OS/2 build glue.
Co-authored-by: Ozkan Sezer <sezeroz@gmail.com>
Signed-off-by: Simon McVittie <smcv@collabora.com> | 
            
              |   | 120c76c8 | 2022-01-03T09:40:00 |  | Updated copyright for 2022 | 
            
              |   | f5c0cdea | 2021-08-19T01:28:10 |  | testgeometry.c: fix build in c89 mode | 
            
              |   | bc2173ba | 2021-04-06T21:49:23 |  | Add testgeometry to draw a non uniform triangle
--use-texture: an option to load icon.bmp as a texture
handle mouse motion: rotate the triangle |