|   | 69c5d21d | 2013-10-27T21:26:46 |  | WinRT: merged with SDL 2.0.1 codebase | 
            
              |   | 65728477 | 2013-08-14T23:30:10 |  | Fix bug 2034: replace printf by SDL_Log in tests; update loopwave VS solution: copy missing dependency | 
            
              |   | f7049b93 | 2013-08-12T22:29:55 |  | WinRT: merged with SDL 2.0.0 codebase (aka. SDL hg rev d4ce48ff30d1) | 
            
              |   | dad42067 | 2013-08-12T11:13:50 |  | Fixes #2022, do not resume on Android when surfaceChanged
If the app is in landscape mode and the user presses the power button, a pause
is followed immediately by a surfaceChanged event because the lock screen
is shown in portrait mode. This triggers a "false" resume.
So, we just pause and resume following the onWindowFocusChanged events.
Also, wait for SDL_APP_WILLENTERBACKGROUND and SDL_APP_DIDENTERBACKGROUND before
blocking the event pump. | 
            
              |   | 1ad936eb | 2013-08-11T19:56:43 |  | Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
Rainer Deyke
I'm running Linux Mint 15 with the Cinnamon window manager.  SDL_DestroyWindow consistently locks up for me when the window if fullscreen. |