kc3-lang/SDL/src/sensor/SDL_sensor.c

Branch :


Log

Author Commit Date CI Message
a8780c6a 2020-01-16 20:49:25 Updated copyright date for 2020
3ac67cf4 2019-10-23 08:46:59 Fixed bug 4837 - Use after free in SDL_SensorUpdate (Thanks!)
412ab7e1 2019-10-18 14:23:37 Fixed bug 4829 - Sensor events incorrectly disabled
5e13087b 2019-01-04 22:01:14 Updated copyright for 2019
b73703b9 2018-11-19 21:17:00 Fixed bug 4391 - hid_enumerate() sometimes causes game to freeze for a few seconds Daniel Gibson Even though my game (dhewm3) doesn't use SDL_INIT_JOYSTICK, SDL_PumpEvent() calls SDL_JoystickUpdate() which ends up calling hid_enumerate() every three seconds, and sometimes on my Win7 box hid_enumerate() takes about 5 seconds, which causes the whole game to freeze for that time.
7df0f4fd 2018-09-27 14:56:29 Fixed bug 4277 - warnings patch Sylvain Patch a few warnings when using: -Wmissing-prototypes -Wdocumentation -Wdocumentation-unknown-command They are automatically enabled with -Wall
c6647bf9 2018-08-21 17:24:12 Added the iOS sensor implementation
3e5dbc69 2018-08-21 13:29:21 Added a dummy sensor driver
7c3040e0 2018-08-21 12:11:34 First pass on the new SDL sensor API