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40828218
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2022-06-06T17:42:30
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DirectX 12 Renderer (#5761)
* DirectX 12 Renderer (27 squashed commits)
* Add missing SDL_hidapi.h of merge of SDL.vcxproj.filters
* Fixed OpenWatcom build failure
* Dynapi fix
Co-authored-by: Ryan C. Gordon <icculus@icculus.org>
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3a20274d
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2022-06-04T20:16:28
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Refactoring: move GUID operations out of Joystick
- SDL_JoystickGUID -> SDL_GUID (though we retain a type alias)
- Operations for GUID <-> String ops are now in
src/SDL_guid.c and include/SDL_guid.h
- The corresponding Joystick operations delegate to SDL_guid.c
- Added test/testguid.c
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142a3630
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2022-06-04T01:10:00
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updated watcom makefiles after 17410887d05495c328d5cf8c2dd28cb2bafafa9b
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5dee0821
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2022-05-24T20:00:02
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updates to windows watcom makefile:
- use 'OPTIONS RESOURCE' linker directive, instead of playing tricks on
the built dll.
- build libm sources as a static library and link the dll to with, like
the os/2 makefile does.
- remove *.res with make clean.
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3d52d049
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2022-05-19T15:38:35
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Remove the '_' prefix from symbol names in Windows OpenWatcom builds
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9dfa000b
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2022-05-18T20:20:03
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Initial support for building for Windows with OpenWatcom
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