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9c3bcf8e
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2021-11-11T17:31:14
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Added SDL_hid_ble_scan() for pairing Steam Controllers on iOS and tvOS
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0f2bf629
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2021-11-09T06:20:46
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Fixed building hidapi when libusb is available
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5b646cd1
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2021-11-07T22:58:44
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Build hidapi code into SDL as a new public API
This prevents conflicts with hidapi linked with applications, as well as allowing applications to make use of HIDAPI on Android and other platforms that might not normally have an implementation available.
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e91f83c1
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2021-01-22T20:03:50
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hidapi.h: adjust so that it gives a smaller diff against mainstream
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1190343f
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2020-01-30T16:02:56
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Build hidapi as a framework on iOS, so it can be linked by the application as well.
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43aa1fa9
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2020-01-18T11:21:14
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Added support for detecting previously unknown Xbox 360 and Xbox One controllers using the HIDAPI driver with libusb and Android
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738dff4b
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2019-07-25T08:05:13
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hidapi: Update repository URLs
Upstream hidapi has been re-homed. Update the repo URLs to help guide folks
where to contribute fixes.
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7df0f4fd
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2018-09-27T14:56:29
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Fixed bug 4277 - warnings patch
Sylvain
Patch a few warnings when using:
-Wmissing-prototypes -Wdocumentation -Wdocumentation-unknown-command
They are automatically enabled with -Wall
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305e5968
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2018-09-15T14:28:10
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do not export hidapi symbols from SDL dlls (bug #4259).
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4f41f07d
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2018-08-09T16:05:48
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Added missing files from previous commits
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