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13dd2ccd
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2016-10-01T13:38:30
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Fixed bug 3161 - SDL_WINDOWEVENT_EXPOSED event possible queue overflow
Marcel Bakker
Observed when resizing or moving a window in Windows 7.
Depending on how you resize/move your window
, you may receive none or a lot of SDL_WINDOWEVENT_EXPOSED events
, at the moment you release the mouse button.
Maybe add this event to an already existing list of overflow candidates ?
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42065e78
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2016-01-02T10:10:34
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Updated copyright to 2016
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9e9ef5ad
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2015-12-27T17:55:45
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Fixed bug 3202 - Fix renderer visibility on a window maximized directly from the minimized state
Many thanks to id.zeta for details on the bug, and for the fix!
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0e45984f
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2015-06-21T17:33:46
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Fixed crash if initialization of EGL failed but was tried again later.
The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly
uninitialized data structure if loading the library first failed. A later try to
use EGL then skipped initialization and assumed it was previously successful
because the data structure now already existed. This led to at least one crash
in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was
dereferenced to make a call to eglBindAPI().
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