|   | b085c182 | 2022-07-04T16:38:05 |  | make SDL_SetTextInputRect take a pointer to const
The documentation doesn't state that the argument is ever modified,
and no implementation does so currently.
This is a non-breaking change to guarantee as much to callers. | 
            
              |   | 138d96c8 | 2022-04-05T19:30:25 |  | Send key release event to input method. (#5281)
Co-authored-by: Ethan Lee <flibitijibibo@gmail.com> | 
            
              |   | 120c76c8 | 2022-01-03T09:40:00 |  | Updated copyright for 2022 | 
            
              |   | 9130f7c3 | 2021-01-02T10:25:38 |  | Updated copyright for 2021 | 
            
              |   | a8780c6a | 2020-01-16T20:49:25 |  | Updated copyright date for 2020 | 
            
              |   | 5e13087b | 2019-01-04T22:01:14 |  | Updated copyright for 2019 | 
            
              |   | e3cc5b2c | 2018-01-03T10:03:25 |  | Updated copyright for 2018 | 
            
              |   | 45b774e3 | 2017-01-01T18:33:28 |  | Updated copyright for 2017 | 
            
              |   | b4e069e7 | 2016-12-26T02:12:21 |  | Fixed bug 3517 - Compiler warnings with gcc -Wstrict-prototypes
felix
Compiling even a simple SDL2 'hello world' program with gcc -Wstrict-prototypes (GCC 6.2.1) results in warnings like:
/usr/include/SDL2/SDL_gamecontroller.h:143:1: attention : function declaration isn't a prototype [-Wstrict-prototypes]
 extern DECLSPEC int SDLCALL SDL_GameControllerNumMappings();
 ^~~~~~
It seems there is a missing 'void' between the parentheses. | 
            
              |   | 36156335 | 2016-11-20T21:34:54 |  | Renaming of guard header names to quiet -Wreserved-id-macro
Patch contributed by Sylvain | 
            
              |   | 808c75d1 | 2016-10-07T18:57:40 |  | Fixed bug 2824 - Add Fcitx Input Method Support
Weitian Leung
Just moved ibus direct call to SDL_IME_* related functions, and adds fcitx IME support (uses DBus, too),
enable with env: SDL_IM_MODULE=fcitx (ibus still the default one) |