kc3-lang/SDL/src/joystick/SDL_gamecontrollerdb.h

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Log

Author Commit Date CI Message
d1e6a2eb 2015-12-09 12:11:40 Added broad support for wireless XBox 360 controllers on Linux
93949534 2015-11-30 10:39:34 Add Logitech F510 Gamepad Direct input mode mapping
dee61c5a 2015-11-13 14:26:00 Added support for the Gamestop Logic3 Controller
2816d447 2015-11-12 22:53:37 Mac: Added SDL_GameController mappings for the Steelseries Stratus XL and Nimbus gamepads.
faee6289 2015-11-12 13:13:36 Added Linux support for the Razer Sabertooth game controller
cef22420 2015-11-05 18:10:19 Added Linux binding for Wii-U Pro controller
667783ba 2015-09-30 16:00:21 Fixed swapped Windows and Linux entries for the Cideko AK08b
ed23a3f8 2015-09-30 15:33:33 Added support for the Cideko AK08b
2bf6f1bc 2015-09-20 23:08:36 Added initial support for MFi game controllers on iOS.
0e45984f 2015-06-21 17:33:46 Fixed crash if initialization of EGL failed but was tried again later. The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly uninitialized data structure if loading the library first failed. A later try to use EGL then skipped initialization and assumed it was previously successful because the data structure now already existed. This led to at least one crash in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was dereferenced to make a call to eglBindAPI().