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c3a32605
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2020-11-09T04:55:15
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testvulkan: Patched to compile with SDL's internal Vulkan headers.
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a8780c6a
|
2020-01-16T20:49:25
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Updated copyright date for 2020
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00e5eeb4
|
2019-05-19T01:45:15
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test: added SDLTest_CommonDefaultArgs()
This is for test apps that don't need custom command line arguments; it lets
us reduce the boilerplate code a tiny bit.
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5e13087b
|
2019-01-04T22:01:14
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Updated copyright for 2019
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a794126d
|
2018-08-24T09:49:48
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vulkan: SDL_Vulkan_GetInstanceExtensions should accept a NULL window.
Fixes Bugzilla #4235.
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e3cc5b2c
|
2018-01-03T10:03:25
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|
Updated copyright for 2018
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37ce9f27
|
2017-08-27T23:13:15
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|
Fixed typedef redefinition errors when including both SDL_vulkan.h and vulkan.h
You should always include vulkan/vulkan.h first, then include SDL_vulkan.h
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1f2e151b
|
2017-08-27T22:20:17
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|
Added Vulkan support to the Visual Studio 2010 solution
|
|
071e1018
|
2017-08-27T20:41:48
|
|
We use the SDL Vulkan headers
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c722e58d
|
2017-08-27T23:25:12
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vulkan: Include a copy of vulkan.h and vk_platform.h.
Now we can provide Vulkan support in the build even if the build box doesn't
have a Vulkan SDK, since we dynamically link to the library anyhow.
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803fd6d5
|
2017-08-27T19:32:08
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Use SDL_Vulkan_GetDrawableSize() instead of SDL_GL_GetDrawableSize()
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25e3a1ec
|
2017-08-27T22:15:57
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vulkan: Initial Vulkan support!
This work was done by Jacob Lifshay and Mark Callow; I'm just merging it
into revision control.
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