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b2db570c
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2022-03-16T18:09:40
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SDL_triangle_blit_slow: sync code with SDL_blit_slow to handle ARGB2101010
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120c76c8
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2022-01-03T09:40:00
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Updated copyright for 2022
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8622eda9
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2022-01-02T22:34:56
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SDL_RenderGeometry / software: TRIANGLE_GET_TEXTCOORD interpolates up to the max values included, so reduce by 1
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c27e1249
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2021-09-20T17:17:34
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Remove SDL_HAVE_RENDER_GEOMETRY define
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8270172e
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2021-08-19T12:11:10
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fix -Wshorten-64-to-32 warnings in android builds.
see: https://github.com/libsdl-org/SDL/pull/4195#issuecomment-901506386
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3ee511d7
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2021-03-16T15:14:58
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Add software renderer implementation
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47db47c1
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2021-04-06T21:32:02
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Add SDL_HAVE_RENDER_GEOMETRY to compile or not with RenderGeometry support
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6e47f538
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2021-04-01T20:18:05
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Fix warnings
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111c70e1
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2021-03-26T09:09:08
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Use 64 bits precision to prevent overflow when interpolating color / texture with wide triangles
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