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396b3b89
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2015-07-05T15:45:48
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Better fix for bug 3048, don't crash if the window title is NULL
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d0ba0c1d
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2015-07-04T21:04:49
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Fixed bug 3048, "Crashes in Cocoa_SetWindowTitle"
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65a1a3e7
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2015-07-04T14:09:09
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Cocoa: support drag-and-drop of multiple objects.
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e8954d5d
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2015-06-30T19:30:02
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Hack to fix missing window decorations after toggling fullscreen mode in Mac OS X 10.10
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0e45984f
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2015-06-21T17:33:46
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Fixed crash if initialization of EGL failed but was tried again later.
The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly
uninitialized data structure if loading the library first failed. A later try to
use EGL then skipped initialization and assumed it was previously successful
because the data structure now already existed. This led to at least one crash
in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was
dereferenced to make a call to eglBindAPI().
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