Branch :
| Author | Commit | Date | CI | Message |
|---|---|---|---|---|
| d4e1b497 | 2021-08-01 09:15:26 | unix: OpenURL: Move unsetenv above vfork From the vfork manpage: > The vfork() function has the same effect as fork(2), except that > the behavior is undefined if the process created by vfork() either > modifies any data other than a variable of type pid_t used to store > the return value from vfork(), or returns from the function in which > vfork() was called, or calls any other function before successfully > calling _exit(2) or one of the exec(3) family of functions. unsetenv is still called inside a child process, so it does not influence the rest of the application. | ||
| 9b7b9287 | 2021-07-31 23:28:41 | Clear LD_PRELOAD so Chrome opens correctly when this application is launched by Steam This fixes https://github.com/libsdl-org/SDL/issues/4565 | ||
| e58a955e | 2021-03-08 18:39:00 | Deprecate dolcesdk | ||
| 7c4d20cf | 2021-02-12 23:57:43 | Fix for dolcesdk | ||
| b52e9459 | 2021-01-29 01:26:13 | Add support for open URL | ||
| 265a1cc9 | 2021-01-05 15:50:02 | use WIN_StringToUTF8W instead of WIN_StringToUTF8 where needed (#2) cf. bug #5435. - SDL_wasapi_win32.c (GetWasapiDeviceName): pwszVal is WCHAR* - windows/SDL_sysfilesystem.c (SDL_GetBasePath, SDL_GetPrefPath) - windows/SDL_sysurl.c (SDL_SYS_OpenURL): wurl is WCHAR* - SDL_windowssensor.c (ConnectSensor): bstr_name is WCHAR* - windows/SDL_systhread.c (SDL_SYS_SetupThread): strw is WCHAR* | ||
| 9130f7c3 | 2021-01-02 10:25:38 | Updated copyright for 2021 | ||
| 59022829 | 2020-10-11 17:32:32 | riscos: Implement SDL_OpenURL() | ||
| 46274269 | 2020-10-06 00:42:17 | url: WinRT actually works now (and has been tested, hooray!). | ||
| fc05a696 | 2020-10-05 18:08:58 | url: Attempt #23235 at WinRT support... | ||
| 02addf13 | 2020-10-05 18:01:47 | url: Another attempt at WinRT implementation. | ||
| 7bec9df1 | 2020-10-05 16:10:10 | url: Add to Xcode project files, iOS/mac fixes. | ||
| 57e3003d | 2020-10-05 15:47:47 | url: Attempt at WinRT support. | ||
| 566479c8 | 2020-10-05 15:37:37 | url: ShellExecuteW returns an HINSTANCE, so deal with that more correctly. | ||
| ee56090d | 2020-10-05 15:03:44 | url: Cleanups and compiler warning fixes. | ||
| cc158f29 | 2020-10-05 14:36:37 | url: removed "extern" from function declaration. | ||
| a3802cc5 | 2020-10-05 14:30:33 | url: Patched to compile on C89 compilers. | ||
| 0099e38a | 2020-10-05 14:21:03 | url: More win32 fixes. | ||
| 1f4fecc5 | 2020-10-05 14:07:32 | url: Patched to compile on Windows. | ||
| 777d0f19 | 2020-10-05 14:06:25 | url: patched to compile on macOS. | ||
| d068d05a | 2020-10-05 14:01:08 | url: Make sure Haiku's C++ implementation is flagged as 'extern "C"' | ||
| bf9fcb53 | 2020-10-05 14:00:08 | url: The function is "SDL_Unsupported" not "SDL_Unimplemented" | ||
| 2d82cf78 | 2020-10-05 13:59:03 | url: put the Android bits in core/android | ||
| efd665e2 | 2020-10-05 13:56:45 | Backed out changeset a43cb4e54949 Trying this a different way. | ||
| 913aa610 | 2020-10-05 13:53:15 | url: Include SDL_misc.h to get public function declaration. | ||
| 5f688122 | 2020-10-05 13:52:52 | url: patched to compile on Android. | ||
| 84f1b950 | 2020-10-05 13:39:39 | url: fixed wrong include. | ||
| 77c9d73b | 2020-10-05 11:30:33 | Removed SDL_AndroidOpenURL, added SDL_OpenURL. Still needs to be wired into Xcode and Visual Studio projects. |