src/video/yuv2rgb/yuv_rgb.h


Log

Author Commit Date CI Message
yuanhecai 50d8642f 2022-06-06T20:18:38 Add optimiztion function with LSX in LoongArch 1. yuv420_rgb24_lsx 1. yuv420_rgba_lsx 2. yuv420_bgra_lsx 3. yuv420_argb_lsx 4. yuv420_abgr_lsx
Sam Lantinga 3ac8adba 2017-11-20T00:06:37 Fixed bug 3973 - Include of stdint is needed to build on linux, mingw and possibly android Stuart Axon https://discourse.libsdl.org/t/stdint-h-removed/23426 https://discourse.libsdl.org/t/debuild-fails-to-build-the-last-few-days/23429/4 Currently SDL2 is not building in Linux (x86 and ARM), Android and MingW because include stdint.h has been removed from yuv_rgb.h
Sam Lantinga cd89efb8 2017-11-17T10:55:58 Fixed building yuv_rgb.h when stdint.h isn't available (thanks Ozkan!)
Sam Lantinga a6a4e27a 2017-11-12T22:51:12 Updated SDL's YUV support, many thanks to Adrien Descamps New functions get and set the YUV colorspace conversion mode: SDL_SetYUVConversionMode() SDL_GetYUVConversionMode() SDL_GetYUVConversionModeForResolution() SDL_ConvertPixels() converts between all supported RGB and YUV formats, with SSE acceleration for converting from planar YUV formats (YV12, NV12, etc) to common RGB/RGBA formats. Added a new test program, testyuv, to verify correctness and speed of YUV conversion functionality.