kc3-lang/SDL/src/video/emscripten/SDL_emscriptenvideo.c

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Log

Author Commit Date CI Message
bec55734 2016-09-13 00:03:58 add some detail to fullscreen workaround comment; version 6 Conflicts: version.txt
405d64b2 2016-09-13 00:03:56 only unset fullscreen flags if fullscreen failed
c68cac89 2016-09-13 00:03:55 use screen resolution instead of canvas size
791b946a 2016-09-13 00:03:54 Fix full screen mode in Firefox, which was broken by 9d4beb2
b71208d4 2016-09-13 00:03:53 Support SDL_SetWindowTitle() via Module['setWindowTitle']()
bdca510f 2016-09-13 00:03:28 simplify fullscreen handling using new fullscreen_strategy api, patch contributed by Charlie Birks
42065e78 2016-01-02 10:10:34 Updated copyright to 2016
0e45984f 2015-06-21 17:33:46 Fixed crash if initialization of EGL failed but was tried again later. The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly uninitialized data structure if loading the library first failed. A later try to use EGL then skipped initialization and assumed it was previously successful because the data structure now already existed. This led to at least one crash in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was dereferenced to make a call to eglBindAPI().