src/video/raspberry/SDL_rpimouse.c


Log

Author Commit Date CI Message
Sam Lantinga 012217f0 2016-10-18T23:24:49 Fixed bug 3369 - RaspberryPI ability to specify a Dispmanx layer Albert Casals On a RaspberryPI, it might become convenient to specify the Dispmanx layer SDL uses. Currently, it is hardcoded to be 10000 to sit above most applications. This can be specially useful when integrating other graphical apps and frameworks like OMXplayer, QT5 etc.. in order to have more flexibility on their Z-order.
Sam Lantinga f94bd057 2016-10-13T04:53:01 Fixed bug 3451 - Raspberry Pi Raspbian SDL_assert triggered sometimes at RPI_WarpMouseGlobal Eric wing Sometimes an SDL_assert triggers at RPI_WarpMouseGlobal src/video/raspberry/SDL_rpimouse.c:232 'update'. It doesn't always reproduce, but it seems to happen when you really bog down the system and the event loop can't update for awhile. The first time I hit this, I wasn't even using the mouse. I don't call any warp mouse functions either. I can usually reproduce with a simple program that runs an expensive blocking CPU series of functions which blocks the main loop until complete (can be up to 10 seconds). Sometimes this assertion gets triggered after that. I'm not sure if they are related or coincidental. Disabling the SDL_asserts when compiling SDL will avoid this problem. I actually haven't seen any problems with the mouse when I do this. On a Raspberry Pi 2 running Raspbian Jessie.
Sam Lantinga da6197c5 2016-10-01T13:59:59 Fixed 3149 - Mouse Pointer Raspberry Pi corrupt when moving over screen edges Patrick Gutlich The mouse cursor gets corrupted when the mouse moves over the screen edges (right and bottom) a weird type of scaling seems to occur and you end up with a blank square.
Philipp Wiesemann 05b6ca3c 2016-03-03T20:12:51 Raspberry: Fixed crash if memory allocation for cursor failed.
Sam Lantinga 42065e78 2016-01-02T10:10:34 Updated copyright to 2016
Ryan C. Gordon 9d3d6437 2015-07-18T00:03:34 Patched to compile on Raspberry Pi.
Ryan C. Gordon e346f142 2015-07-17T21:03:58 SDL_WarpMouseGlobal() should return non-void. There are platforms it isn't implemented on (and currently can't be implemented on!), and there's currently no way for an app to know this. This shouldn't break ABI on apps that moved to a revision between 2.0.3 and 2.0.4.
Philipp Wiesemann 0e45984f 2015-06-21T17:33:46 Fixed crash if initialization of EGL failed but was tried again later. The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly uninitialized data structure if loading the library first failed. A later try to use EGL then skipped initialization and assumed it was previously successful because the data structure now already existed. This led to at least one crash in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was dereferenced to make a call to eglBindAPI().