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kc3-lang/SDL

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  • Author : Ryan C. Gordon
    Date : 2019-06-26 01:29:01
    Hash : 0beadea5
    Message : windows: Call GetWindowText() with the correct parameters (thanks, Zebediah!) GetWindowText() wants you to tell it the size of the buffer--including the terminating NULL char--but we weren't counting that last char, losing the last char of the string in the process. This was only seen with the special case of SDL_CreateWindowFrom() to use an existing native window, not the usual SDL_CreateWindow() codepath. Fixes Bugzilla #4696.

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  • README.txt
  •                          Simple DirectMedia Layer
    
                                      (SDL)
    
                                    Version 2.0
    
    ---
    https://www.libsdl.org/
    
    Simple DirectMedia Layer is a cross-platform development library designed
    to provide low level access to audio, keyboard, mouse, joystick, and graphics
    hardware via OpenGL and Direct3D. It is used by video playback software,
    emulators, and popular games including Valve's award winning catalog
    and many Humble Bundle games.
    
    More extensive documentation is available in the docs directory, starting
    with README.md
    
    Enjoy!
    	Sam Lantinga				(slouken@libsdl.org)