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  • Hash : 0beadea5
    Author : Ryan C. Gordon
    Date : 2019-06-26T01:29:01

    windows: Call GetWindowText() with the correct parameters (thanks, Zebediah!)
    
    GetWindowText() wants you to tell it the size of the buffer--including the
    terminating NULL char--but we weren't counting that last char, losing the
    last char of the string in the process. This was only seen with the special
    case of SDL_CreateWindowFrom() to use an existing native window, not
    the usual SDL_CreateWindow() codepath.
    
    Fixes Bugzilla #4696.
    

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  • Git HTTP https://git.kmx.io/kc3-lang/SDL.git
    Git SSH git@git.kmx.io:kc3-lang/SDL.git
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    Description

    Fork of https://github.com/libsdl-org/SDL

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    thodg_m kc3_lang_org thodg_w thodg_l www_kmx_io thodg
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  • README.txt

  •                          Simple DirectMedia Layer
    
                                      (SDL)
    
                                    Version 2.0
    
    ---
    https://www.libsdl.org/
    
    Simple DirectMedia Layer is a cross-platform development library designed
    to provide low level access to audio, keyboard, mouse, joystick, and graphics
    hardware via OpenGL and Direct3D. It is used by video playback software,
    emulators, and popular games including Valve's award winning catalog
    and many Humble Bundle games.
    
    More extensive documentation is available in the docs directory, starting
    with README.md
    
    Enjoy!
    	Sam Lantinga				(slouken@libsdl.org)