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    Commit

  • Hash : 114d1d46
    Author : Ryan C. Gordon
    Date : 2021-09-27T23:18:25

    direct3d: Remove unnecessary render target support check.
    
    Direct3D 9 dictates that caps.NumSimultaneousRTs must always be at least 1,
    which is to say that Direct3D 9 level hardware must always support render
    targets.
    
    (caps.NumSimultaneousRTs is meant to show if you can draw to multiple render
    targets in a single draw call.)
    
    We had already hardcoded SDL_RENDERER_TARGETTEXTURE as available earlier in
    the function anyhow.
    
    Fixes #4781.
    

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  • Git HTTP https://git.kmx.io/kc3-lang/SDL.git
    Git SSH git@git.kmx.io:kc3-lang/SDL.git
    Public access ? public
    Description

    Fork of https://github.com/libsdl-org/SDL

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    thodg_m kc3_lang_org thodg_w thodg_l www_kmx_io thodg
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  • README.md

  • Simple DirectMedia Layer (SDL) Version 2.0

    https://www.libsdl.org/

    Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve’s award winning catalog and many Humble Bundle games.

    More extensive documentation is available in the docs directory, starting with README.md

    Enjoy!

    Sam Lantinga (slouken@libsdl.org)