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  • Hash : 13c51169
    Author : David Ludwig
    Date : 2014-11-23T08:52:10

    WinRT: allowed 'roaming' and 'temp' folder paths to be retrieved on WinPhone 8.1
    
    Windows Phone 8.0 either did not define, or provide access to, a 'RoamingFolder'
    or 'TemporaryFolder' for apps to use.  Windows 8.0 and 8.1 do, as does
    Windows Phone 8.1.  This change allows SDL-based Windows Phone 8.1 apps to
    access these folders, via either the SDL_WinRTGetFSPathUNICODE() or
    SDL_WinRTGetFSPathUTF8() functions.
    
    SDL_GetPrefPath(), which on WinRT, is based on SDL_WinRTGetFSPathUTF8(), will
    continue to return the app's 'local' folder, despite Windows 8.x
    counterpart apps using the 'roaming' folder, in order to preserve compatibility
    when 8.0-based Phone apps upgrade to 8.1-based Phone apps.
    

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  • Git HTTP https://git.kmx.io/kc3-lang/SDL.git
    Git SSH git@git.kmx.io:kc3-lang/SDL.git
    Public access ? public
    Description

    Fork of https://github.com/libsdl-org/SDL

    Users
    thodg_m kc3_lang_org thodg_w thodg_l www_kmx_io thodg
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  • README.txt

  •                          Simple DirectMedia Layer
    
                                      (SDL)
    
                                    Version 2.0
    
    ---
    http://www.libsdl.org/
    
    Simple DirectMedia Layer is a cross-platform development library designed
    to provide low level access to audio, keyboard, mouse, joystick, and graphics
    hardware via OpenGL and Direct3D. It is used by video playback software,
    emulators, and popular games including Valve's award winning catalog
    and many Humble Bundle games.
    
    More extensive documentation is available in the docs directory, starting
    with README.md
    
    Enjoy!
    	Sam Lantinga				(slouken@libsdl.org)