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  • Hash : 15bc7aea
    Author : Ryan C. Gordon
    Date : 2016-01-04T22:00:04

    Mac: allows apps to use OpenGL on a slower, integrated GPU.
    
    This is often useful for SDL apps that aren't meant to be games: the
    integrated GPU starts up faster, uses less power, and is often more than
    fast enough.
    
    Note that even with this change, the app will still default to the more
    powerful, discrete GPU if one is available; an app that prefers the integrated
    GPU will still need the NSSupportsAutomaticGraphicsSwitching key properly
    set in its Info.plist and Mac OS X 10.7 or later.
    
    https://developer.apple.com/library/mac/qa/qa1734/_index.html
    

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  • Git HTTP https://git.kmx.io/kc3-lang/SDL.git
    Git SSH git@git.kmx.io:kc3-lang/SDL.git
    Public access ? public
    Description

    Fork of https://github.com/libsdl-org/SDL

    Users
    thodg_m kc3_lang_org thodg_w thodg_l www_kmx_io thodg
    Tags

  • README.txt

  •                          Simple DirectMedia Layer
    
                                      (SDL)
    
                                    Version 2.0
    
    ---
    http://www.libsdl.org/
    
    Simple DirectMedia Layer is a cross-platform development library designed
    to provide low level access to audio, keyboard, mouse, joystick, and graphics
    hardware via OpenGL and Direct3D. It is used by video playback software,
    emulators, and popular games including Valve's award winning catalog
    and many Humble Bundle games.
    
    More extensive documentation is available in the docs directory, starting
    with README.md
    
    Enjoy!
    	Sam Lantinga				(slouken@libsdl.org)