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  • Hash : 17092427
    Author : Sam Lantinga
    Date : 2021-07-08T09:24:54

    Fixed https://github.com/libsdl-org/SDL/issues/4475 -Wundef errors from clang-11.1 when targeting macOS Targeting i386 against 10.8 SDK: In file included from src/SDL_assert.c:21: In file included from src/./SDL_internal.h:52: In file included from include/SDL_config.h:33: include/SDL_platform.h:73:5: error: 'TARGET_OS_TV' is not defined, evaluates to 0 [-Werror,-Wundef-prefix=TARGET_OS_] ^ 1 error generated. src/joystick/iphoneos/SDL_mfijoystick.m:38:5: error: 'TARGET_OS_IOS' is not defined, evaluates to 0 [-Werror,-Wundef-prefix=TARGET_OS_] ^ src/joystick/iphoneos/SDL_mfijoystick.m:460:5: error: 'TARGET_OS_TV' is not defined, evaluates to 0 [-Werror,-Wundef-prefix=TARGET_OS_] ^ 2 errors generated. src/filesystem/cocoa/SDL_sysfilesystem.m:83:6: error: 'TARGET_OS_TV' is not defined, evaluates to 0 [-Werror,-Wundef-prefix=TARGET_OS_] ^ 1 error generated. Targeting x86_64 against 10.12 SDK: src/video/SDL_video.c:1492:25: error: 'TARGET_OS_MACCATALYST' is not defined, evaluates to 0 [-Werror,-Wundef-prefix=TARGET_OS_] ^ 1 error generated.

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  • Git HTTP https://git.kmx.io/kc3-lang/SDL.git
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    Fork of https://github.com/libsdl-org/SDL

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  • README.md

  • Simple DirectMedia Layer (SDL) Version 2.0

    https://www.libsdl.org/

    Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valveā€™s award winning catalog and many Humble Bundle games.

    More extensive documentation is available in the docs directory, starting with README.md

    Enjoy!

    Sam Lantinga (slouken@libsdl.org)