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  • Hash : 177f19af
    Author : Sam Lantinga
    Date : 2017-07-20T10:52:43

    Fixed bug 3410 - SDL_WINDOW_HIDDEN flag is inaccurate.
    
    Jason Wyatt
    
    After hiding the window, SDL_WINDOW_HIDDEN/SDL_WINDOW_SHOWN flags on a window are correctly updated. However on the next SDL_PumpEvents, they are set incorrectly.
    
    This appears to be because X11_GetNetWMState does not check whether the _NET_WM_STATE property exists (it shouldn't on unmapped windows, see https://specifications.freedesktop.org/wm-spec/wm-spec-1.3.html#idm140130317598336). This results in an empty list of atoms for the state, which would imply that the window is not hidden.
    
    (Seen on Fedora 24, Gnome)
    
    --
    
    Dan Ginsburg
    
    More details on my proposed patch: I am on Kubuntu 16.04.2.  I ran into this same bug, but with Jason's patch I found that actualType != None was true so the SDL_WINDOW_HIDDEN would still not be set.  My fix instead is to explicitly check for whether the window is unmapped rather than relying on the returned values in XGetWindowProperty.
    

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  • Git HTTP https://git.kmx.io/kc3-lang/SDL.git
    Git SSH git@git.kmx.io:kc3-lang/SDL.git
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    Description

    Fork of https://github.com/libsdl-org/SDL

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    thodg_m kc3_lang_org thodg_w www_kmx_io thodg thodg_l
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  • README.txt

  •                          Simple DirectMedia Layer
    
                                      (SDL)
    
                                    Version 2.0
    
    ---
    https://www.libsdl.org/
    
    Simple DirectMedia Layer is a cross-platform development library designed
    to provide low level access to audio, keyboard, mouse, joystick, and graphics
    hardware via OpenGL and Direct3D. It is used by video playback software,
    emulators, and popular games including Valve's award winning catalog
    and many Humble Bundle games.
    
    More extensive documentation is available in the docs directory, starting
    with README.md
    
    Enjoy!
    	Sam Lantinga				(slouken@libsdl.org)