Hash :
19a5f4ab
Author :
Date :
2020-03-22T14:32:47
opengl: Don't enable/disable texturing except when actually rendering. Otherwise our cached state goes out of sync when updating a texture. Since these state changes aren't necessary, they were removed instead of updating the cached state. Fixes Bugzilla #4998.
Simple DirectMedia Layer
(SDL)
Version 2.0
---
https://www.libsdl.org/
Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting
with README.md
Enjoy!
Sam Lantinga (slouken@libsdl.org)