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  • Hash : 1f482174
    Author : Ryan C. Gordon
    Date : 2021-04-25T12:44:35

    x11: Mark backing_store as NotUseful when creating windows. This can give some performance boost, and save some resources, as there's no reason to keep a copy of an SDL window's contents on the server: most SDL apps are redrawing completely every frame, and the API allows for expose events to tell an app a redraw is needed anyhow. (And compositors are free to ignore this setting if it makes sense to do so, according to the Xlib docs.) Reference Issue #3776.

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  • Git HTTP https://git.kmx.io/kc3-lang/SDL.git
    Git SSH git@git.kmx.io:kc3-lang/SDL.git
    Public access ? public
    Description

    Fork of https://github.com/libsdl-org/SDL

    Users
    thodg_w thodg_m thodg_l kc3_lang_org thodg www_kmx_io
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  • README.md

  • Simple DirectMedia Layer (SDL) Version 2.0

    https://www.libsdl.org/

    Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valveā€™s award winning catalog and many Humble Bundle games.

    More extensive documentation is available in the docs directory, starting with README.md

    Enjoy!

    Sam Lantinga (slouken@libsdl.org)