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  • Hash : c455f729
    Author : J?rgen P. Tjern?
    Date : 2013-10-07T14:16:38

    Fix SDL_SetWindowPosition on fullscreen windows.
    
    This reverts http://hg.libsdl.org/SDL/rev/7cdeb64faa72 and fixes it in
    the correct way. If you call SDL_SetWindowPosition on a fullscreen
    window, it would update the x & y variables for the window, but not
    actually move the window (since it was fullscreen). That would make the
    internal state of the SDL_Window incorrect, causing
    SDL_WarpMouseInWindow to offset incorrectly.
    
    This makes it so SDL_SetWindowPosition updates the `windowed' x & y
    coordinates, which take effect when you revert from fullscreen.
    

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